Improve the Matchmaking System

I see since a while the matchmaking it’s a bit unbalanced,sometimes I am in a team with almost full levels,sometimes I am against a team who have almost full level, today I was in one who have full “newbies” at the team, I am not a pro and I won’t consider myself ever as one, it sadden me see how unbalanced game it’s and I suggest it can be improved,because I know many her wouldn’t be happy if you are stuck in a matchmaking like the pic I am going share

It depends on the time of day, what campaign, which side they chose (which usually depends on what they have unlocked for that campaign), etc.

Ultimately, a “matchmaking system” won’t help as there just aren’t enough players for that. However, an incentive system likely would.

Step 1. Increase the total rewards gained by +25%/ player missing from your team in comparison to enemy team. So if your team is full of bots, compared to a team that is mostly players, you get extra rewards.

Step 2. Display which side has less players currently from the menu.

Step 3. Whichever campaign has the biggest difference of players in that campaign offers an additional silver logistics order per game to go help the underdogs.

(Just so you are aware, in the picture you shared it appears that a large amount of you team is bots. So the system I suggested would likely help SIGNIFICANTLY.)

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This hasn’t been the newest of all suggestion, I think it’s been here since Tunisia released.

The problem with this comes from the fact that the playerbase is divided at an exponentially alarming rate. 3 servers, among 6 campaigns each with 2 sides makes real experienced players a rarity, not to mention that most players whom had finished their fav campaigns usually quit playing. So, unless enlisted changes it’s progression and campaign system I don’t think this kind of suggestion will ever be implemented.

There is no MATCHMAKING the server create a battle and put in the player he found in 30-60sec

All battle are random

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