Immersive Opening Sequence Inspired by 1917

Imagine starting the game with a cinematic sequence similar to the movie 1917. The whole army gathers in a peaceful, quiet place before the chaos of battle. An NPC is singing, setting a calm, emotional tone. Players can gather around, interact with each other, and experience the feeling of unity and anticipation. Then, when the time comes, the sequence transitions to a fast-paced charge as we head to the trenches, and the fight begins. This would add a whole new level of immersion, making players feel like they’re part of something much bigger than just a fight.

3 Likes

Its a good movie and I get that you got inspired by it, but you got too romantic with this one. Something like this would rather belong in a single player game too. Imagine having it few times a day in a week, everyone would hate it. I also dont think anyone would feel anything special while being with those braindead NPCs and looking their emotionless faces that were already seen thousand of times

5 Likes

If the devs cant even animate reloads for bike and apc mgs i dont think they have the capabilities to make npcs with unique singing animations. Also because this would not improve the gameplay in any way i dont think it is high on priority list

its just a suggestion, and i was also gonna suggest for more animations too. and its not high priority, but it will make you feel like your in the war (but its fun) and will be more realistic, and the singing animations/ mouth animations… even cod4 did good on that