I’m tired
I’m here for war and excitement
I’m not here to be a nanny for idiots, but I also have to cooperate with the enemy’s war criminals’ IQ to reduce my own fun and limit my gameplay.
Where’s the fun in that?
Tanks. Planes. Machine gun bunkers. Anti-tank guns. White phosphorus shells. Rifle grenade launchers. Impact grenades. Molotov cocktails. Mines. Terrain. Smoke cover. AI. Mortars
Is there anything you haven’t destroyed yet?
Having destroyed so many of the elements that make up war, what do you have left?
You should think about whether you are running war-themed CS or a war game
I miss the previous environment where you needed to use your brain more to survive and more teammates had excellent autonomy.
It’s not like now, you can easily get into the top 3 in 90% of the games with simple formulaic behavior, and you have to always be responsible for killing the enemies who slaughter your suicide infantry to have a rare chance of winning.
Is it difficult to separate players into at least 2 categories?
I don’t understand why you think it’s a good idea to mix two groups of people with completely different learning and cognitive abilities in a team PVP game.
I also don’t understand why you prefer to solve the environmental imbalance caused by individual intelligence differences by destroying the gameplay and fun rather than solving the problem by classifying and isolating and providing more targeted equipment.
Every time these useless changes are made, it turns out that they only increase the number of bad players and ruin the gaming experience for normal people.
Are those groups that have intellectual and cognitive issues and are always making excuses and spreading lies really that important?
Not to mention that you always carry out (negative) optimization, non-historical improvements, breaking promises, and reducing players’ willingness to pay.
And those vicious bugs that do not affect game revenue and play time usually take about a year to be improved.
Including but not limited to
The vehicle’s jitter and sound effects caused by terrain irregularities
Truck Grip Problems
Abnormal vibration of tank gun barrel and failure of shells
Impact fuze anti-infantry explosive failure bug
Aircraft large-caliber armor-piercing projectile failure
Planes independently drop bombs
Reduce event’s main reward
The level of the paid team does not match the actual combat ability
Season Reform
Stop supplying gold card vehicles
Unnecessarily delayed seasons
Most of last year’s seasonal weapons were just like garbage.
I used to love this game and paid to support it. I continued to hold on to hope when it continued to decline and my friends gave up.
But more than a year has proven that you have done nothing to actually solve the problem other than false propaganda and always disappointing results.
In my opinion, if this game continues to operate like this, it will be completely bankrupt within 2 to 3 years.
All of the above make the game no longer interesting and there is no hope for future games.
so
I’m tired
If we are destined, we may meet in other war games in the future.
You got schizophrenic?
If you are tired of the “efficient” "formulaic " gameplay, don’t use them than.
Yet you complain about the nerf of these thing.
Yeah, but what is your choice? I mean, cycling plane and GL won’t makes “war atmosphere” or bring any excitement in my aspect.
The reality is this game’s players is made out of 10% “pro player” and 90% “idiot”
“pro players” take pleasure in destroying “idiots”, but yet complain about them.
If you think this is too boring, how about get some “idiot gameplay” and tying to get some other fun.
I’m tired as well, in fact I am down from playing every day, to only playing a couple times a week. Both my kids quit playing a year ago, but I’m hanging on. Probably due to the fact that I have spent so damn much money on this free game it’s hard to just walk away. So, I won’t quit, but for the time being, I am just a casual player, at least till DF does something about the game to reinspire me, which I have no confidence in.
xps would be kinda shit.
unless handled like crossout. where you once you hit the daily quota of xp you’ll get a very reduced percentage.
i do think it could work.
as it would separate most players from the … let’s call them “true gamers”.
but… at the same time. AI needs alot of work.
so…
guess we’ll have to be comfortable with what we have.
or… wait for the clans.
i would have asked for more people to join customs.
but let’s be honest. the newly acquired majormctea from the streets has completely stirred the whole " ship " towards clans as he replaced keofox, the cm for mods. which i’ll be honest. i kinda went harsh on keofox for alot of empty chatter and false promises. but i didn’t expected the newly acquired one to be the same if not worse. but i digress.
which apparently yeah, clans are more regarded than improving customs or the mods editor.
we truly live in a society.
so… yikes.
for any moderator about to blast me.
no. i don’t hate majormacdonald.
and it’s not an insult. probably
( okay, maybe i hold some grudges. but very little- i can assure you )
Sunk cost fallacy eh? Anyway same tbh I just play casually nowadays since I expected less if the team have no rallies at all and I’m not good enough to solo the game.
I found myself disagreeing with his opinions quite alot back when he only made youtube videos, but now that hes part of the inner circle he’s become very neutral and doesn’t really present his opinion anymore.
Guess thats the curse when you move from part of the community to being part of the devs…
Okie doke, bye, bye. Please let the door hit you on the way out. You didn’t need to type a wall of text just to quit Enlisted. And I don’t understand chinese.