Ideas regarding premium weapons/squads (including vehicle skins)

Alright, to start off with; I already know that this might have been discussed before. I’m just trying to resurface this discussion and maybe hear some additional ideas or counter points.

PREMIUM

So my idea regarding what we have with premium squads and the weapons added by them is this: we should be able to change out the weapons on premium squads to what works with said class. When that weapon is removed, it can be applied to another squad with the required class (sort of like battlepass weapons). I think that since we already paid for the squad, we should be able to swap them out. The catch would be there would only be the amount that was given with the squad, for example: anyone that was here early like me probably has the PPK-41. In that squad there is only four assault troopers, this four weapons. So you should be able to switch out those weapons to any squad that meets the class requirement. You will still only have four of those weapons on the account you are playing.

VEHICLES

So, this is more so about vehicle skins and just general ui clean up. To start, I do not yet have a battlepass tank so this is an assumption. This assumption being that I believe that the vehicle will be separate from the main vehicle like the Veteran variants from Twitch. Whenever they release the tank customization features, I believe the skins given with, for example, the BT-7 should be merged so that the skin is under the BT-7 so that you will no longer have two BT-7s. From my understanding, there is no difference mechanic wise between the two.

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this is correct

i must say its a very convenient way to get a T-50 in moscow without being lvl 29

So if they merge them, maybe it will only allow the skin variation rather than the base model, like they do now. My main worry is clutter on the UI, especially since premium vehicles have their own squads and that makes it messy the more you buy (assuming you buy). Its also really inconvenient to have certain weapons or vehicles segregated in a whole different squad that only features one thing.

this, my friend.
it’s considerable pay to win.

because if i buy a bounch of premium squads, and stick all their weapons on a normal squad, it would be quite overpowered. ( jonson rifles, along side bars, and perhaps m1 garands ) ( or other german sample.text ) it’s no fun at all.

that’s why to the very least, those weapons are limited.
we are already encountering the problem with the G43 with larger magazine. it can be given pretty much to any class… and can be bought. therefore, i’m 100% sure that it’s pay to win since it’s/are way better than smgs. like, the only down side is that not every class can equipit it. but with 20/30 euros, i can simply make my trooper squad quite overpowered.

( which before anyone will ask, no, i’m not fucking doing that )

i kinda see where you are going, and this is a good thing that should be adressed.

as far as we know ( the community ), there are 3 types of vehicles:

  • 1st, default ( the one you unlock )
  • 2nd, Veteran from twitch drop
  • 3rd, through golden order.

the 2nd, and the third already comes already fulled upgraded and different camos.

when the customization will be a thing, it’s hard to tell. personally, i think that the only thing you will be able to customize, will be the default one.

because the veteran and the golden one comes already with different insignas, camouflage and decorations.

so again, i SUSPECT that the only one that can be customized will be the default one, which makes me sand, but it kinda make sense as the others are already fully packed.

but it would be cool to customize also the veteran and the golden one if possible. perhaps a customization system like war thunder where it allows you to customize also the camo ( per map )

guess time will tell :stuck_out_tongue:

Maybe it’s just me, or the fact that I main Moscow Soviets, but I don’t see how that is pay to win. The guns aren’t exactly that much better. For example, the PPD 34/38 is still better than, in my opinion, than the PPK-41 or the PPT-27. The Arisaka Type 38 is still a bolt action so there couldn’t be that much of a difference. The Chauchat is better than the Madsen, but I think is worse than the DP-27. Thats it for the infantry, being the other two released are the BA-11 (armored car) and the I-16 type 24 (which stat-wise is between the I-153 M-62 and the Yak-1). Maybe some weapons on Normandy or Berlin need rework, but I don’t see why these should be pay to win, if they aren’t op. Like I said, you will only have what the squad gives you, no more than that.

I know its hard to guess what they’re going to do, whether its individual parts or just preset skins like they are doing now. My post was made in the assumption that it would be pre-made skins that could maybe be added on to. Further on to that, there will most likely be a drop down menu or a scroll bar with all the different skins. My suggestion is essentially put the veteran and the camp as an option under the base tank, rather than have it look like its a new one in the squad menu.

that is because you actually putted time and effort behind it.

and upgrades are a thing.

the premium squads, you don’t have anything to think about because they already comes upgraded.
( outside the radio squad and the engineer i believe )

moscow, is one of the few actually balanced campaign, because it’s the one that has been tested more ( since it was the first that we begun to work with ( the first " major " Alpha Test with progression ) instead of the week or so berlin.

also, there’s another factor, the year of the campaign. they didn’t had many ““modern”” weapons unlike normandy and berlin.

with this being said, i tested some of those weapons, and the majority, in this scenario the G43, outclass alot of weapons.

and the other issues, is that those weapons are indeed op.

because they comes with lots of ammo ( even without huge ammo pouches ) and above all, some of them have no recoil what so ever.

take as an example the Mg30 ( Sk-200 ). that one has next to no recoil. and there, it’s somewhat ok because it’s limited inside a squad.

but if you take those weapons out, and give them to a trooper lvl 5 ( or the upcomings veterans ) the problems will just double.

and everyone will have supersoldiers with deadlier weapons.

something that everyone would greatly avoid.

the main concept of premium squads is to give some boost and earlier advanatage while providing a different gameplay.

but you can’t, and should not change them.

during CAT and earlier CBT, premium squads were different, but got nerfed because they were almost unbeatable due to their perks. luckely, they got nerfed.

yeah, this could work.

Totally agree. This is what I hope too

No recoil? I cannot agree.
And any other weapons with fully upgraded are all good.

Most of current premium squads are trash now.
No need to buy it.

mg34, zb, even if upgraded, are nothing like MG30.

as they should be i guess.

( not really, but for a f2p, yes. )

the same could be said about the mp41.

Mp41>70% of the german smgs.

Man. check spec in game.
Basic MG34 rocoil is 15.
Upgraded MG30 recoil is 27.

Premium weapons are not OP, I can clearly tell

Personally, I think they should be interchangeable since you are buying a weapon and a squad. I guess to add on this, they shouldn’t be OP just because they are paid for. I think a lot of history buffs and weapon enthusiasts play this game, and would probably buy a weapon because they think its cool (looks, mechanics, etc.), enjoy the period of conflict (campaign), like the nations history (Germany, USSR, USA, etc.). If some weapons are unrealistically OP, change it. Although I don’t mean through unnecessary things like weapon jams, unless they were added on all guns.

Agree. but still some stupid said that premium squads are OP.

That’s Bullshit. frankly premium squads are useless now.

from a technical aspect, yes.

because again, you don’t have to think about weapons when you can just buy the squads, strips their weapons, and make a vanilla squad full of those automatic weapons.
( or vice versa )

at the point where you can almost somewhat skip the grind of getting those weapons and forget about their normal counterparts. some of them are not stricly better as i perhaps unexpressed, but the majority are still good than the counterparts.

for how much i would love to agree.

in a free to play game that heavely relays on upgrades and performances like enlisted does, given the squads that you buy that are already maxed out, this cannot be done.

because again, what would be the point of continuing if you can buy it?

this can be applied to levels, but to the very least, those are not cheap.

the premium squads, comes also with 100% experience gain in battles for soldiers and campaign level.

that’s the main part so that you don’t ditch them by grabbing their weapons and leave them in the dust.

otherwise would be just cheesy.

just think about it.

this game has been out for almost 1 year, and by now, we have 14/16 premium squads.

they got changed, but not like that.

perhaps there have been reasons. don’t you think?

thanks.

perhaps if you would use your brain, you could actually see the problem.

but i don’t expect that much quite frankly.

those weapons will not be changed.

because they are “”“fine”"" as they are, especially since those are locked behind a paywall.
( and, at the end of the day, those premium squads must be special in order to " justify " the price along side the bonus which comes quite handlier.)

which it’s somewhat unfortunate.

because the idea of premium squads was actually good if it was meant for provide different gameplay along side bring something unique on the table.

but i guess they just opted for straight simplified squads made out of only 1 class. with different uniforms and different weapons.

again, nothing wrong, if it wasn’t for the fact that some of them are not really suited for certain gameplays, and others are just strickly made of autmomatic weapons kinda screwing the " historical aspect " off.

but who am i to judge.

Most of premium weapons are proto type and small produced in history.

Popular weapons have never been released with premium squads.

Enthusiasts play this game would probably buy a weapon because they think its cool (looks, mechanics, etc)

This is the points.

I bought several premium squads but never use.

Because all of them are trash. what’s can you do with only 4 members without engineer?

That’s troll.

it’s kinda ironic that those prototypes ( some of them) works better than some of the counter parts that saw high production.

isn’t it?

because again, having them, it’s ok. it’s fine, but not with larger numbers at the point that those are commons.

not necessarely from an “”“historical”"" aspect because we all know that enlisted somewhat failed for that, but at the point where it gets ridicolous.

seriously, some of those weapons do not have backlashes.

entire weapons with huge magazines being used with no backdraws.
an mp40 with double magazines and the soldier just swing that thing with no weight what so ever.

and once again i’ll mention this beloved g43 with huge magazine.

that is the definition of pay to win. because you CAN pay for a weapon that it’s strickly better than the majority of the weapons for that campaign.

you have a semi auto rifle, fuzed wtith an automatic rifle. weather we could argue that the rifle ( or more like, prototype ) has a burst selective fire of 3 shoots, it has no recoil whatsoever.

even the normal g43 it self has more recoild than that.

and are we sure it’s " fine " ?

yes, but actually no.
you are free to buy them weather you like their uniforms, their weapons and yada yada yada.
but that’s not the main point. the main point as far as i can see, it’s to sell. keeping in mind somewhat the balance. ( after the famous issues where according to the devs, the mp41 was the best weapon used to make the ammount of kills that thankullfy got nerfed after some time ) and those squads as i said, can still be used for their bonus. up to a 300% ( if you have 3 sqquads ).

use them for what they have been designed?

you don’t need an enginner to assault a place, use the mg gunner to lay down supressive fire ( or clear entire houses ).

I think you are missing part of it. If the players are bad, it doesn’t matter which weapon they use. I can still get a lot of kills with the Mosin 1907. I think you are overexaggerating the effect of these weapons. I have still got wiped using these premiums pretty easily, and have gotten a whole lotta kills with the free weapons. I think (not implying you) the players are sometimes just bad at the game and take it out on the game even though there is nothing wrong with it. I remember seeing a guy saying our team sucks or something like delete conquest, even though our team overall had low capture score (0, 1, and 2s). There are only 4 PPK-41s in the premium squad, if you take out one of the guns, you should sill only have 4 of those guns in your arsenal. I’m not advocating to adding those in the logistics pool. Just saying to add them into other squads, like the battlepass guns.

Because all of weapons are not prototypes.

BTW I’ve never mentioned about rifle because I’ve never used premium rifle.

I do use semi-auto rifle a lot like G43 but cannot compare cause no experience.

What is the definition of pay to win? free player never catch player who paid.

This game is not like that. Do you really play this game?

Current condition is like buying makes you a fool or buying waste your money.

Enlisted devs are not volunteers.

Of course there should be BM. premium squads are one of them.

I do play very well with just general weapons.

That’s all. They are not OP at all. but I do understand, premium squads shouldn’t be OP

That’s why I do agree about premium weapon interchangeable because premium squads are trash.

No plan to buy any other premium squads.

Weapons are a matter of skill, not money

this one i hears it alot.

but it doesn’t “stand” for a few reasons.

bad or not, differences are still a thing.

and since the devs confirmed that matchmaking will be a thing based on progression ( as they announced in the previous Q & A of july, skill does not matters.

what should worries the most, it’s the meta in the first place. how bad can it become?
this is the first question.

and the second, how much painfull the end tier is going to be?

because it ends up kinda like a similar situations of the jumbo.

you don’t need to be good, in order to use it.

the majority of encounters either way you survive compared to the opponent.

and, vitality perks are a thing, revive your self in less than two seconds, on top of weapons,

i’m quite sure you can figure out the major issue related to what i’m saying.

i really don’t, i just try weapons among each faction and yet the issues still persists.

that’s… not what i’m talking about.

yeah, just watch on a daily this forum about things being overpowered when sometimes, they don’t even know how to shoot it in the first place.

i see that you are somewhat reffearing to me. which thanks, but no.

i don’t " cry " / " moan " about getting killed by premiums. that’s somewhat part of the game. you kill, and die alot.

but the main issue that i focus on a game that proclaims to be " a skill fair based team first person shooter " the overhal fairness about engagement. that’s how you usually can make comparisons based on stastic, and experience.

that’s the main point.
a question that i don’t see many people wondering.

just like jumbo users defending their tank calling it fair, or fg users complaining about opponents weapons being untouched when the fg was and is still partially the problem.

for than ending up calling the others " ur bad cuz mad ". or, " you don’t know how to shoot. therefore you bad " with litte to next evidences.

ah yes, the free to play users kind that i was talking about.

yes, i guess your main suggestion is quite clear since now.

but the problem is, you just end up using this gun on top of some lvl 5 / vet soldier making it a super soldier.

maybe not you, but someone else surely will think that.

i’m not here to ditch ideas because you are wrong or anyone else is.
i just take in consideration the aspects and compare the good over the bad ones.
i think you can quite understand that it’s not worthed if the bad aspects somewhat overclasses the good ones.

although it’s not healthier for the game and the averange engagement per matches.
just think about it, when you will reach end tier it’s going to be a clusterfuck of rare weapons being not so rare.

far from ideal ( for me, and i think many others as well. )

but hey, i’m not in charge of what gets accepted or not, perhaps i’m just making all the fuss for nothing.

and i’ll be glad if someone steps in and says i’m wrong or otherwise.
like, at the end of the day, i won’t get mad if thoe gets added anyway. perhaps it has been made for the “good” of the community, which it’s what matters the most.

but the more i think about it, the less i personally like it because potentially becomes a threat.