Just flank it then
Pz3B has 14.5mm armor. With the T-60, you can still pen it at certain places even when it is angled at 45 degrees, the ideal angle for the Pz3B. If you can not penetrate it you literally just have to learn how to aim for weak spots. Sure, the T-26 has similar armor values and can also be penned by a Pz2, but that doesnât mean that the Pz3 is magically immune for anything else than your poor aim.
It should be compared to the T-26, its contemporary, anyways. The 2 MGs do not outweigh the usable HE, especially considering the abysmally slow turret traverse of the Pz3 at 3.6 degrees/sec, compared to 11.2 degrees/sec for the T-26.
The HE can kill stuff without direct hits, while the 37mm HE DOWNS on direct hits.
It âslapsâ less than the 45mm APHE, considering the 45mm has 33% more explosive filler and more pen.
Maybe. But if you can kill an enemy within that single magazine, it does not matter how long your reload is. And the T-60 is much more forgiving with that than the Pz2.
Very funny
Iâm just going off the fact that Iâve survived every encounter with T-60s while angling though I did get my engine knocked out once because I turned too far.
It absolutely does outweigh that the HE that was shit IRL is shit in game.
Thankfully you can traverse your hull just like you would in a StuG so itâs an absolute non-issue unless youâre trying to knife fight.
Proof? Iâve never had any tank gun merely down someone 20mm, 45mm, or 37mm.
And then more people keep coming while youâre reloading. That abysmal reload absolutely does matter a lot.
You literally just told someone else to do it. âflank for thee but not for meeâ
Also I just looked it up as well, the Pak38 can destroy the KV-1 frontally through the driverâs port (which is easy enough to do thanks to the arcade indicator the tank cannons are given) and can punch through the sides at any point all the way out to half a kilometer which is where I stopped measuring since we donât even have sightlines that far.
So the KV-1 is more than fine to be added in the current state.
Iâm speaking strictly for the closed test. The player base imbalance will hopefully be less persistent once the game hits OBT.
bro your t60 can flank and kill the panzer but nothing can penetrate the kv1 from sides lol thatâs why he told to flank not some dumb sht comments like âgit gudâ
He was not trolling when he said flank
Then rely on your teammates with the Pak38 since that can both core it frontally and from the sides.
And no he was handwaving them. The T-60 vs PzII is balanced entirely in the PzIIâs favor and telling the other person to go out of there way to maybe flank it is very obviously a handwave since the Panzer II does not have to do that to any of the Soviet tanks. So itâs fair that the Germans should have to flank the well armored Soviet tanks that they had at the time if they add them.
your t60 is anti infantry not anti tank
there wonât be anyone left to play if kv1 get added
No shit. The T-60 was a recon vehicle that should have been added as a supplementary support vehicle and not one of the mainline tanks.
Thatâs already the case now and Germans just stomp bots all day so saying that is ironic.
bro people will start historical accuracy war again and everyone will just loose
And I am going off the fact that you can inspect the armor through War Thunderâs penetration analysis.
45mm HE can literally down an entire squad in a single hit.
Just like any other tank can? Aka does not matter? As it does not change that your traverse is much slower than any other tank.
Load 37mm HE, and shoot someone.
Then you overextended, and that gets you killed regardless of what tank you use.
Good luck flanking a tank that you can not penetrate at any angle, while the Pz2 only is hard, not impossible, to penetrate frontally.
With APCR, yes 86mm compared to 75mm plates. Except we only carry APHE with 46mm pen. Soooo good luck.
Also we have KwK36, not PaK38.
Not to forget the KV-1 gets a 76mm gun, with accompanying 76mm HE.
Please go make a custom match with some of your friends in war thunder and pit 1 KV-1 against a group of Pz2s (only AP, no HVAP) and Pz3Bs/Es (APHE, no APCR), and try to actually kill it. Unless you get a really lucky shot into the MG port, there is LITERALLY no way to take out a KV-1 (L-11)
since we have so much rng elements they might actually put the tank and say rng it
I mean we could do that with the T-34, alongside giving it no sights, requiring you to drive with driver port open, aim through the gun breech without a shell loaded, etc, as that is âhow they historically left the production plant in Moscowâ
Like for the KV-1, really, how do you expect a tank in war thunder sitting at reserve to compete with a 3.7
Iâm going off actually playing the vehicle in the game weâre discussing.
If you land it just right otherwise you get a Hit +1 and have to pump a few more rounds out. Itâs a lot rarer than you try to make it seem.
âșGive solution
âșNo I donât want a solution!
The continue to cry when you have to traverse your casemateâs hull, my dude.
Thatâs not proof thatâs just like telling me to google your argument for you, dude. Come on.
No, thatâs called downtime. It doesnât always get you killed, but having less downtime is better and guess who wins that matchup.
Guess youâll have to use an AT gun like the devs most likely will intend if/when they add all the tanks back in.
No we have the Pak38 AT gun
which can core it from the front through the drivers port and anywhere on the sides.Iâm not going to argue that the tanks canât pen it because they couldnât IRL.
I like how you keep shilling this despite never posting proof and the fact that there were T-34s and KVs all over Barbarossa from 1941 onwards even in Moscow))
german win rate intensifies⊠but still it is funny to see everyday people come and complain russia suffers because of germany and we all have to make them understand the actual reason â
Most people bought in to play Germany which already skews the pop towards that side. The MP41 is a laser rifle that needs a smidge of horizontal recoil to be balanced and that further drives away people due to the P2W aspect. German tanks smash the Soviet ones until you get the T-26 or more preferably the BT-7 driving more people away since theyâre forced to make due with the T-60.
This is all well and good, but that difference from the get go really skewed it and with people leaving itâs just becoming more apparent.
absolutely
A well-positioned T-60 will still get destroyed by literally any AT weapon while a Panzer II positioned moderately well will bounce every shot coming at it from anything short of a 45mm, and the 45mm is still just going to turn the turret ring yellow if it can pen, before the Panzer II goes tard-mode on it and detonates it with blind spraying like it always does. That is, if it has enough time to aim, and enough time to traverse onto the Panzer II, where the panzer doesnât need to aim and has a quicker traverse.
Or the Panzer II just drives up without warning because the chances of sufficient AT being in its path are slim if it doesnât stop and wait for them.
^^^^^^^^^^^
the entire Panzer II mindset. âIf you canât pull off a maneuver that takes good team coordination and skill when we donât need to apply either of those, youâre just badâ
The only time that Russian tanks perform better is if theyâre left completely unopposed.
Iâve played the T-60 and the 3B a lot myself as well. And based on the facts shown by the protection analysis I have killed 3Bs while they were angled because I knew where to aim.
continues to casually one-down squads with literally every HE shot he fires
You can not outturn a T-26 because they can ALSO turn their hull. Simple fact.
I am not going ingame to record such footage lmao.
Take my word for it or verify it yourself. It aint hard to verify.
Right so having to reload twice is better because the reload time is halfed? Last time I checked THAT STILL GIVES THE SAME TOTAL RELOAD TIME. But you can not unload twice as many rounds into a group of enemies without getting said downtime in the first place.
They removed the tanks for a reason, lol.
When did this AT gun magically spawn in a tank vs tank conversation? Last time I checked, it was not mounted on a mobile, armored platform, instead sitting misserably behind the MG nest, having 0 priority to build in the first place, taking ages to build in the second place, and getting destroyed in a single hit from even an AT rifle in the third place.
I donât have the documents, and I canât find the sources for it rn, never bothered to save it, but there have been multiple sources that say that some T-34s left the factories in Moscow and were directly delivered to the fronts, without any sights.
Yeah good luck flanking with a stationary weapon. Seems very useful.
Maybe because the majority does not want to play Soviets? How is that our fault? And why does that require absolutely OP gear to rectify? Like honestly giving the Russians a T90 would be better because you can at least kill that from the side
Agreed
Well guess what you guys got for free during twitch drops
Despite being just as hard to kill by anything not a tank?
Then why do I never have issues with this?
I do occasionally play Soviets, just for the tanks.
Half of the time, the German tanks are completely unopposed. That is where the majority of this âPz2 OPâ comes from, imo.
Now it is possible the current model ingame is a late Pz2C which had ~5-10mm more frontal armor, which in that case could be nerfed I suppose, but those have no visual difference to the early 2C so I canât tell for sure.
So youâre talking out your ass for the most part, got it.
Iâm done.