I updated the mod I made and now I can't play it

I updated the ZOMBIE BUNKER RAID mod I made and realized that the mod could not be started.
Then I reinstalled and tried the previous version, which was working before, and now it doesn’t work either.

Zombie_Bunker_Raid_V0.6.rar (10.4 MB)

Other mods I made work fine

some screenshots:

the mod doesn’t even load

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We are aware of this with @Devenddar

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It seems that here some problems with Build Zip option in editor. And it creates broken files in zip… IDK all details.

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How does this even happen lol?

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But how can this happen? Do I have to delete the game and reinstall it now?
By the way I really appreciate your help

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Wait when it will be fixed.

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ok I’ll wait, i hope it gets fixed as soon as possible

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That why the json file wasn’t working

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Profile? Or?

text file json for custom squad

Is this mod Build zip broken in everyone or only in the editor on my computer?

The build zip is broken

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Well… It just doesn’t work in editor/if you set wrong armies. And not because of build zip.

This. For everyone. Me, Bazsi37 and TommyZZM (probably) got this problem.

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It’s not a mod-packer problem.

The mod packer is fine, the sandbox portal is broken:

newly uploaded mod’s code:

Already uploaded mod’s code:

It’s literally missing all data. When you load it in local mode you get the empty campaign level (afaik that is what the editor defaults to if you remove -config:scene:t=gamedata/scenes/sandbox_editor_start.blk from editor launcher bat file:

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Weird, because I updated same mod post with a bit older zip files and they works fine.

…So the answer is either of them. Because i uploaded an older zip too and it looks fine:

kép

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Ah. I see. Nice work. Seems it somehow save info about some old zip/vromfs.

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Unfortunately, the problem has not been resolved and still persists.
bazsi How did you solve this or were you able to solve it? If you found a method, can you please share it?

My bad. Forgot to add info here:

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