You know. These are the two most important things in Enlisted: infantry weapons and tanks.
Of course it does. But what you say has not changed from the time of Jumbo Sherman vs Pz.IV. The Pz.IIIN can only be killed by hitting the KV1 in the exact spot multiple times. However, the KV1 explodes at once just by hitting the tank with your eyes closed. The difficulty they face is the difference between heaven and earth.
It’s not something a person who doesn’t pay for server fees should say.
Seriously? The AVT has a 15-round magazine, but it fires faster and reloads faster. When players face each other one-on-one, the AVT has an overwhelming advantage: it has a fast rate of fire and great damage. Loading is the second problem here. Take down 4-5 enemies very quickly and reload.
It takes a long time to use up all 30 rounds, and the damage isn’t that great at up to 9.6 each, unlike the Mkb which takes a long time to kill enemies.
I wonder if you’ve ever used both. There is a Stalingrad pack, so you must use it and tell me. Then sure. AVT has strong short-term firepower that cannot be compared to mkb. And it dominates the game.
Except that the N doesnt need to pixel hunt the KV unlike the Junbo.
But Soviets tanks are actually killable and Stalingrad favors BA rifles…
I think I said this before…
So you should pay more as servers are shit.
KV and Jumbo is so diffrent case, KV Case is more malicious than jumbo pixel hunt. because Jumbo didnt have a APHEBC but has Shot shell. it’s didnt have many fragment and high explosive like KV’s APHEBC. it’s a very important difference.
Even if a jumbo’s shell penetrates german tanks, that shells didnt have well killing power it’s only kill one or two tankers. so Panzer can Counter attack after got hit Jumbo’s AP, he can Shoot a hull machine gun or shoot the jumbo’s bottom of the side(but this way need a good drive skill of panzer’s tanker)
so if Jumbo want at panzer destroyed at one shot, it requires the technique of firing weaknesses like hit a Ammorack and destroy pziii or pziiv at once. because Jumbo’s AP didn’t have any high explosive.
But KV didn’t need that skill. KV has APHEBC. that shell has high explosive and many fragment. assuming a 60-meter street battle on a map of Stalingrad campaign, KV didnt need some skill for kill Panzer. however, PzIII N need to skilled aiming technique for kill KV one shot, that tank can shoot only KV’s front of the narrow turret part without a mantlet because that place have ammorack and That’s because only that spot penetrates well (i mean green crosshair point). However, Even HEAT can penetrated KV’s Turret, there are many chances that the damage will be reduced. Like turning orange, not red.
in same situation, The skill required of the owner of the KV is simple. Praise APHEBC. It can kill one shot at any Panzer’s any part marked at green at aim crosshair. All of turret, and some part of Hull. it’s didnt need a take aim at ammorack. because APHEBC have many fragment. so Panzer got hit by KV, Panzer can’t try any Counterattack against KV. Because he already dead.
so it’s a diffrence point a KV and Jumbo. that case is vert diffrent.
shoot to the right of an IV and ammo rack it. At worst three shots required.
Or wait for side and use HE. Or just two or three click the crew.
That isnt really difficult.
Let’s say you can get a one-time kill by hitting the IV side ammo rack with the Jumbo Sherman.
KV1 can penetrate any part of IV, and can kill even if only the turret of III is hit. It’s not like the Pz.III N has to hit the KV1’s turret multiple times, and the KV1 can’t penetrate even the slightest angle.
I have the pass bought
And i have the MKB
Tough i am not an asshole like you who spamms it, or even uses it
Okay. Sorry for the harsh words.
I’m curious about your squad status. can you show me?
Sure give me a sec
That’s not the point, you think Jumbo can one shot kill if IV try a Hulldown at behind a ridge or debris without exposing his hull? IV Turret is haven’t turret ammorack. and Jumbo’s shell didnt have any HE and many fragment.
Can I see the Engineer I squad and the Assault 3 squad?
thx
Its pretty obvious to me when devs dont test something before adding it (MKB-42 being added to every campaign including Moscow, Engineers equipping any weapon, Gold order rewards locked behind Full Access Pass, King tiger and IS-2 facing T-34s and Panzer IVs in Berlin, Kv-1 against Panzer IIIs, Stuart v Tiger E etc etc)
I agree but for another reason. Devs are enjoying monetary success and have completely lost touch with the community, doing what they want instead of what the players want/what the players need, often without any consideration or deliberation, especially with those pipelines to the community like keofox, bless the man and his patience in these forums. Im sure theres some pressure from a certain snail as well, given the recent additions to the game, but thats more of an excuse to keep enjoying the cheap gimmicks and copy pasted gold order collector items.
Sorry but touting your severely overpriced $30 full access pass over free to players instantly negates any good points you might have. Especially when you act like darkflow, whose been raking in cash for a straight year and had the source code for tanks and planes gifted to them by their publisher, is a poor little garage studio that can barely feed its server hamsters…
That is, War Thunder’s leftover hamsters.