I finally got my brain to think outside the “box”!!!
The thinking process is here:
- Ammo boxes and medboxes are destroyed when they are empty.
- Paid_loot__points can interact with special ammo boxes and medboxes as
- There is a max uses field which can be set to 1
So the suggestion is this:
- Use paid_loot_ressuply on ammo box or paid_loot_medkit_ressuply on medbox
- Set useful_box max uses to 1
- Reskin the crate to whatever it needs to look like
- Set the price to be higher
- Add collisions
- The boxes would destroy itself after its bought once andthus act like a door