I have a new idea for heavy assault squad

Easy way to fix that problem is by mashing the X button and if that fails and we going to worst case scenario for some particular reason when it comes to players in this game we throw bodies at the objective.

But unfortunately when it comes to this player base they just like swarming the objective instead of playing strategically.

Bro, just take a step back, think about it, and then come back to the discussion. I’m sure there IS a smart way to go about it, you just have to think of it.

This is not a good way to do it.

Don’t even start. What you are asking for at this point requires a top-down (almost tabletop) type of positioning system. Not something that is easily integrated into a FPS game.

If you take the time to come up with a viable solution, there are strategic players that would back you.

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No

And several others can hope not.

The mod sounds interesting to me but not for general gameplay.

No joke, I would have started playing HLL instead of enlisted if that’s what Enlisted was. I don’t have that much time for matches among other reasons.

I think mods like that are great for custom games and events.

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I made a post not too long ago about a potential “reserve squad type” - more soldiers like 12 but they can only use bad weapons, like Volkssturm weapons - which in return could then become BR5 weapons.

People claimed that 12 Soldiers would be OP, because of cap time, yet you think 16 Soldiers of ASSAULTERS is reasonable?

Why?

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I don’t care what other people claimed 1000 years ago elsewhere.
AI is stupid and is only OP if people use them as a second life, but that also only works if they don’t get killed right after battle.