At least I tried for the big action mod and well I guess I’ll go off to do some sanction necromancy
Good luck & have fun.
I guess I’ll have to start digging then and don’t worry I’m not defiling any other Corpse besides my own
well.
you would have to work around the ui cluttering half of your screen
( mind you, this is nothing as it’s on a 4k wide monitor. good luck to those with smaller monitors & resolutions )
second of all.
it… could be fun.
but… i’m not sure how balance would that be.
Good boy
sort of… funny if we consider how devs were supposed to appreach tommy for his mod as an event.
more than a year and still nothing.
i honestly feel bad for the guy.
but, it could be that the merge was in the way… or something else.
we’ll never know…
Just to burn twice as many tickets when an explosion goes off and kills the entire squad? Sorry but that is going to be a very hard pass.
We need LESS waste of lives, not MORE.
I remember seeing that picture somewhere but I just can’t remember where I saw it from.
And the UI is not too bad if you’re focusing on trying to set up kill zones or traps and it’s at BR5 so normal people are not really playing there.
the kamikazi would like to have a word with you
… or the volkssturm.
I haven’t heard from him in a while, so I’m kind of wondering if they actually didn’t… My hope is that they did and are just keeping it quiet, and rather than just an event they overhaul the game with it… One can hope.
If the maps were not kill boxes we were playing in we wouldn’t have this problem
He’ll come back one day maybe
it’s a picture of devenddar over a thread discussing UGMs.
showing that through custom profiles, was possible to make larger squads, but the ui started to be a nuissance.
which, i did something similar, i made squads of 20 AI soldiers that will charge players position and they have to repel them.
too bad performance are shit.
Thanks for the information and that’s why this thing was meant for BR5 where the strange people play.
he is still active.
just not as he used to because improvements to customs & mods takes ages.
so he is not active as he used to. for obvious reasons i might add.
yep, one can only hope.
i’m not… precisely sure how is that of any use.
it’s either too broken because you’ll end up having people full with fgs or m2s / *insert massively overused rifleman weapon.
or… pointless because they will die as they are still bots.
( if you place them behind bushes though, they might be not that stupid )
You still need to consider that the AI REALLY needs work.
IF they were smart enough to take cover.
IF they were smart enough to spread out when in open fields.
IF they were smart enough to help dig trenches.
IF they were smart enough to use those trenches.
IF they were smart enough to use suppressing fire.
Maybe. But then you also need to work on:
Not allowing the AI to be omniscient at range and blind when cqb.
They may be bots but they cannot kill all of them and they’ll have to reload eventually and one of them will shoot them hopefully
If this squad were to even exist I was gonna have to use the manual squad orders and make a kill zone for them or put them in places where there’s cover
That is a LOT of extra micromanaging, especially if they are supposed to be heavy ASSAULT troops.
At that point its just simply too much, unless a good way to do it quickly and efficiently is devised.