I fanally undesrstand wy people hate m13

it got me nausea, please look at this stats


32 battle 60 m13 destroyed
statistically i killed 3 m13 in every battle and I’m afraid to see how many there will be once the grind for the jap is over

my question is why? murica why? it doesn’t even serve any purpose, it arrives already exploding, use it at least to shoot down planes, because as an anti-infantry weapon unless you’re camping off the map it’s pretty much useless

you can ask @EdVanSchleck we played togheter a battle
9 and more (i stopped count) m13 almost all team killed one

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cause spammers wanna spam OP shit to kill infantry and weak japanese tanks but everybody wants to show these scum that they can not live forever in their crappy little car that should have been on lvl 25 so that explains big kill rate of M13 by axis

that fucking M13 wont even explode once i throw explosion pck on its hood or when i shoot AP shells from AT gun, ony HE shells can do the trick and allies know this so they like to spam and exploit till they can :slight_smile:

even HA-GO cant do shit to it im afraid that Ke-ni will be the same story

ka-chi can do something (at least has HE shells)

besides i enjoy so much burnin whole crew with flamethrower

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I enjoi burn them blow up the engine

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I fanally undesrstand wy people hate m13

i … i don’t tbh.

m13s are love, m13s are life.

waiting for the 75mm variant tbh.

Wen you find almost 14 m13 spawned and dead on the map in the first point, you gonna understand

i mean, collateral damage.

nothing to hate there.

it’s kinda the nature of enlisted spamming tanks after all.
( which could use some cooldowns. but i don’t see why hating the vehicle it self. if everyone would start to do that, there would not be many tanks not hated. )

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sry man but m13 are ridiculously indestructible and bugged shit right now , would be much better if they were in higher level so early axis tanks would make sense to even play

Maybe santa give us this, i need 24H enlisted free, i cant see more m13

The spam one after one, no stop

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no.

not really.

indestructible, no.

buggy, yes.

you can destroy it by hitting the engine, use explosive packs, lunge mines, TNTS or pick off the crew.

yes, it’s buggy because it’s an halftrack.
which, the knife can go through metal doors ( a bit weird ) and in history of WT ( which it’s also present in enlisted this issue ) is that if the ground is not perfectly plain / levelled your aim is gonna start bounce for whatever reason.

but nevertheless, nothing can change them.

can’t wait for more halftracks tbh.

mhhh… not entirely sure about this one.

yes, i’d be fine with tanks to begin with because people don’t seems to understand how to use correctly an halftrack, but at the same time, not sure putting it that far it’s gonna be a good thing.

( that’s why we need tech trees or multiple unlocks upon level instead of only one… but i digress )

reminds me of the glorious puma days.

wasn’t that different after all… i mean, maybe a little since the turret was slow.

but i remember this pearl:

( but instead, there were pumas more towards the inside of the hole )

Glorius Puma spam have sense and is good because is a goodlike armored car capable to fight all us tank

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i mean…

the m13 was able to pens tigers in the first days ( ovviously, only from the back and sides under the tracks )

until… the community complained about it, and got nerfed to the ground.

s h o w
s o m e
r e s p e c t
t o
t h e
e l d e r s !

( i miss my overglorified halftrack :cry: )

Was a bug, all tank suffer from instant kill from 20mm bullet on the tracks, it got fixed after pacific release

a sad day indeed

which, wasn’t a bug, was a feature :tm:

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I keep cant see a t60 OHK a tiger H but yea was hilarius

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M13/40 are fine.

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It rather was just bug with armor around tracks.

no, it’s (was) a feature :tm:

At least in this time was funny heared a axis complain about OP t-34 what can be easy destroyed because this bug.

Agreed, it was ridiculous.
On the other hand:
Everytime one blows up: -13 points.

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Nah. The pacific is the first campaign where the AT rifle is actually consistently useful on the japanese side.

M13? Gone.
Stuart? Gone.
Airplane? Also gone.

Had 0 problems killing them so far…

Except with lunge mines. But we don’t wanna talk about lunge mines here. :sob: