Here so i just found out this option: PVE! So how does this work?
i don’t think that’s ever gonna happen at this point.
anyway, interesting.
i’ll see what happens if i enable it. or how it works.
EDIT.
i believe it’s for zombie mods.
yes. it’s only for zombie mods:
i don’t get such options
I see so it detects if it is a zombie mod when you uploads the zip
Interesting even more
That was pretty fast, lol xD
perhaps they are testing
not fast enough to escape from us apparently lmao
HUH? What are these?
From left to right is medic_medkit_item to medication_strength_item
I think they are zombies related (maybe except the first one). They ring a lot of bells for me who played COD zombies.
- Medication_aiming_item can be Deadshot
- Medication_health_item can be Juggernog
- Medication_speed_item can be Speed Cola?
- Medication_stamina_item can be Staminup
- and medication_strength_item can be Double Tap
Would someone tell me if they are actually added before the zombie event to prove this concept wrong? Otherwise, they should be left over assets from scrapped ideas
Edit: The first one isn’t related, it is just the item that the soldiers of the Medic class will spawn with. So if you give them to a guy in player profile, he can perform the medic healing job
Crsed foad stuff probably but I don’t know if they where present before in the game
Yep. These are for zombies.
I’m almost sure zombies mode is making a comeback for halloween, with these items.
The new zombie configs in files are also pointing at that.
There are two mod slots for a player:
It’s not hardcoded like the flask was
IF IT COMES BACK I WILL BE GIVING UP MY SCHOOL WORK AND PLAY IT!
(It is like every game is having a zombie mode lmao, like PUBG also have zombie mode comeback this year like last year, and the COD Bo6 also have zombies, and will release later this month or early november i believe)
Perk slots! Huh! Are they functional yet though??
Nope.
I think they only added the items as of now.
I would guess, there would be mod slots for each soldier in the squad profile. We need to see the new (if there will be) zombie profile…
If there will be doors that can be purchased, it will be pretty much over for other non-zombie mods
Anyways thanks for letting me know that they are really for zombies. Please keep monitoring the new codes btw. Really thanks
Well again those are probably all stuff from crsed foad, because in that game there are zombie, monster ecc… and is curious they now are in Enlisted editor
all the items that you have listed.
have been in the editor since day 1.
'cause are left overs from crsed.
( just to set the record straight )
Huh i am wondering if we are able to add slots to the player to allow 3 “perks”
Also, i am wondering. Is the effect of the perks hardcoded like the hpIncrease thing here, or do you think we will be able to define our own effects?
I know this is not yet released but i am just giving out some ideas for investigation when it really come out in the near future.