It seems when you place down a sandbag with a mg34 attached the mg will get popped into sandbag entity after it is placed. The issue lies when you try to move/rotate the sandbag after you initially placed it down. The mg will not move with the sandbag.
solution would be to change the “default orientation” before establishing the entity in the editor so the mg will be in the change orientation before it is created, if such a feat was possible.
The sandbags with mg34’s will all be the same orientation… Any suggestions?
I don’t know if you do. I typically place them, turn on the time, and they fix themselves.
geeze… seems when I do the gun stays in the old original position … thus not moving with the parent object (the sandbag). hmm.
As another guy asked the same question, just rotate the sandbag, save, and then, Restart.
Ohh ok. I see the “restarting” must regenerate all the extra object add-ons that a entity might require…
I will give it a try…
… few moments later…
worked as prescribed. The Restart worked… Funny how I resisted restarting…