How to turn off Bloom (glowing effect)!

How to turn off this option? everything glow too much, I cannot see anything, is doest look realistic at all, it s very annoying to the eyes,

thank you

4 Likes

Where, on which campaign and which map is it bad?

I play a lot of maps where it is not a problem, others reported the Bahnhof in Berlin to be one bad place.

it can be on any map, depending on weather, but also on interiors, if there are flames, even if I’m not looking directly at them, it makes it super hard to see anything.

it need a option to swicht off and on , I doesn’t look nice to me , is not “realistic” actually look quite artificial , when the sky looks like Jesus is coming for you.

But Jesus, he is always coming for you!

1 Like

What original poster said, BLOOM NEEDS TO GO!

Everything is shiny and fuzzy and really hurts the eyes especially as axis in berlin, all invasions are fought into the sun which while also being lame is making it harder to see/play and… did I mention it hurts the eyes?? Give us the option to tone it down or just turn it off, TY!

2 Likes

I agree the bloom needs to go. It’s not realistic and the intensity of the effect is asinine and prevents Enlisted from looking as good as it could be. Really tired of game developers trying to force literal broken camera lens effects in their games… Chromatic Aberration, Bloom, Lens Distortion, etc are all cancer and should at least offer an On/Off toggle in the options menu.

Look at games which primarily use baked lighting, such as Half Life Alyx. Most VR games look like dogshit, yet Alyx looks so photorealistic at times that it’s still kind of insane. Why? Because the artists at Valve don’t ass rape the image with unnecessary visual effects, and the lighting is subtle and their engine handles light-bounce very well which more games need to attempt in order to achieve near photo-realistic looking environments. Of course texture detail and other HW based effects help, but lighting is probably the most important.

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Instead of bloom effect there needs to be a darken effect. You can spot soldiers a mile away, no way