April Fools’ Day Event – 24-Player Survival Mode
Humans vs Zombies
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15-second countdown before the match begins. After that, the first infected (zombie) appears.
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Zombies gain increased speed, extra health, wallhack vision, slow-on-hit effect, fall immunity, and infinite respawns.
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Zombies can choose their class:
- Standard Zombie: +50% respawn speed.
- Sprinter: +25% speed, -10% HP, +30% jump height, +100% stamina.
- Shield Bearer: Frontal shield protection, no HP change, -5% speed, immune to slow debuff when shield is active.
- Assassin: Silent movement, -20% HP, +50% jump height.
- Juggernaut: -30% speed, +100% HP, gains charge attack, immune to headshot multiplier.
- Screamer: Heals nearby zombies, same stats as Standard Zombie, stuns enemies for 3 seconds upon death.
Final Stand (Last 4 Survivors)
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The last four survivors become Super Soldiers, immune to infection.
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Their HP increases, requiring 8–12 hits to kill.
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Randomly assigned classes:
- Astronaut: Uses RMN50p, slows down when overheating.
- Samurai: Wields a katana (insta-kill zombies, prevents respawn) and a shotgun.
- Fireman: Uses a flamethrower and molotovs, immune to fire damage.
- Sniper: Equipped with M82A1, improved hipfire, no movement penalty when aiming.
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Final Stand lasts 3 minutes.
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Zombies must eliminate all Super Soldiers before time runs out.
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Super Soldiers must either wipe out all zombies or survive until the timer expires.
General Rules
- Match lasts up to 15 minutes (12 minutes infection + 3 minutes Final Stand).
- No definitive winner – just survive as long as possible!
- First zombie selection:
- Volunteer System: Players can volunteer to be the first zombie. If no one volunteers, a random player is selected.
- AFK Prevention: If the first zombie doesn’t move or attack within 10 seconds, another player is chosen.
- Death Activation: Falling off the map, stepping into spikes, or touching barbed wire will turn a player into the first zombie.
Weapons & Supply Drops
- Random weapons for humans.
- Powerful weapons spawn every minute for players to pick up.
- Weapon pool:
- **Fedorov, STG44 Sniper, Type 100 (late model), PPSh, MG42, M1919A6, RD44, SPAS, AKM, AK103…