I’m creating a simple domination, but what I noticed is that during the tests when I capture a point the opposing team’s tickets decrease a lot, at the end when it captures all the points the team that captured wins, the problem is that I would like it to decrease the tickets gradually equal the official modes, does anyone know how to solve?
If you want to increase number of tickets you change this value:
in both team_ussr… and team_axis… entities
If you want to change how much ticket should be deducted upon superiority you change this value in the same entities:
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you also want to set this to 0
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where can i find this entity? does not appear in the list of entities
I found it, and it worked perfectly, thanks