How to disable the collision of rendinst?Does anyone know?

How to disable the collision of rendinst

I tried previewCollobj:CollisionObject but not working

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currently, there’s no way.

but luckely, enginya is working to make some type of illusionary object reindinst.



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Well… I think you can use attached RI object.
They don’t have collision.

Messages in this post (New batch of questions) can help find ways how to do it.
(Yeah… It’s bad way how to remove collision, but works).
You can put vehicle to underground area.

EDIT: Oooh… I idiot. I forgot that you can’t config attached object/attached game_rendinst.

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problem is, i tried to do that, but for example, if you ( as a soldier ) touch anything attached, will disappear.

for example, i attached a decoration, putted an AA gun on top ( or auto mg ) on the panzerwarfare 42 to create new vehicles ( more like, create for example a AA panzerwarfare model, even though, i still have to figure out how to remove the base rockets turrett ) after i hopped on the game to test the weapon it self, it disappears as soon i’m close to it. even though the collisions are not active. it just disappears.

p.s for op

didn’t you managed to make trucks with roof?

doesn’t… that work as well for other things?

One hour ago I come back to home. So yeah. I’ll soon try truck.

Hmmm… I’ll look at this.
You can try add postfixs to attached decorations.
Not sure, but… Something like +item_in_world?

well, it does work, but only for… non reindinst objs:

the collisions are not interfering with the truck.

problem is… now i can’t use the AA gun. and, does not work with what op is asking.

reason being, when you attach a game reindinst collisions starts kicking in and the vehicle it’s impossible to use because of it.

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