How to balance the defenders vehicle span against the offensive ones?

This might seem like an simple as well as bad balance making…

But how about giving the offensive team some spawn points like they are loosing points for vehicles ?
Ik it might be to powerful for them but on the other hand we could start with lesser points or do something in there that even it up within the math…slight more points or something like that.

Something needs to be done how ever with the defenders not being punished for them loosing vehicles so to speak since they can just throw powerful things in like candy without having consequences for actions

3 Likes

I’ve proposed something before:
Each defender can spawn 2 tanks max. It is reset when the objective is taken.

Seems fair to prevent the tank spam since most of the time only few people do this for the whole def team.
It could increase grey zone camping tho. But it will make bombing them more impactful. Since you destroy all hope for the grey camper spam.

3 Likes

Or never mind this will also trigger an loop hole for offensive kemikazee planes not loosing points

Sounds like an better option… or perhaps 1 tank and one plane each max per point ? But idk i dont want to limit peoples playstyle either though…

And 2 planes.
Or make vehicles for points as in WT.

Then im quitting ^^ Even if i like WT this game is another vision of an more free game as i first thought WT vision was from the start but didnt ended like

The first life is free, the subsequent ones should require your contribution to the game as an infantry.

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Yes.

Let’s see what the dev have found about suicide bombing.
Maybe the same solution: if you die from suicide while on a plane you can’t spawn a new one until the objective is captured…

But with all those rules it can start to get a little confusing for new player.

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It’s this system used in warthunder: you need point to spawn a plane.

Maybe it could work idk.

Is it a thing?

yes ive seen that to many times ^^ Damn smg teams blocking the entrance to at the caps then goes in

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is that there are people who take out the tanks, drive them to the capture point, get off and start capturing it, it’s the most WTF thing I’ve seen in this game

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When your point is captured, you can actually spawn directly on the next point. You got about 10s-20s before the spawn point are updated, and the new spawn point be way back your lines.

Increasing this spawn point update time to 30s-1min could prevent any rush strategy.

Shit! I got a solution for everything today.
If I could make myself a blowjob I would.

I agree with you, except for the blowjob, from there everything is fine

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no the wait timer will give the advantage to the defending team to kill even more during that time while the offensive team cant do anything about it having an lesser chance for comeback.

But they need to fix the spawn points along with points in between since it can be easily rushed because of that and the defending teams cant do anything about it

Last point on Fortified District is such thing that needs to be fixed. Perhaps moving that point way more to the right side along with its bunker complex

And eat a frog?

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We are talking about 20s more. It means about 2 extra squad directly on the spawn.

I think it’s fair.

Only few french eat frogs.

We eat snails. A lot of them during winter. Especially for christmass. With garlic butter.

Ps: frogs taste like chicken with tiny bones, it’s not that good.

I think the time should be 20-30 seconds, but at some capture points their paths are wide open, defenders literally see the enemy team as carnival ducks, they should add destroyed tanks or some rock at least for cover.

I think you could become good friends of China.They also like exotic things, cockroaches or spiders there.

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