I know that the pot (grenade head) contained about 165g of explosive powder, so it must weigh more than that. I searched the internet and couldn’t find any reliable info.
the m24 according to wikipedia, contains 170g of explosives
then it is most likely that.
( knowing wikipedia as a sourche is questionable. though it can give you a rough idea about it )
Erika, do you have any idea why they removed the weight system?
Maybe, there is future plans regarding weight penalties, since all objects (even the new one) has weight information displayed.
Is still here, all equipment weight influence your stamina and equipped weapon weight influence your speed
really? so if i equip a AT-mine it will deplete my stamina faster?
I only tought this was inflicted on certain classes (AT-gunners/flame boys) regardless of their equipment or if you got a heavy gun (MG or whatever)
sorry for the late answer.
but, the weight system is still in place depending how much you are carrying. and some class are also affected more than others regarding the matters.
They didn’t remove the weight system, they may just simplified it and reduce its effect to players.
Jumping and movement speed will be reduced to 80% of the maximum while carrying the highest weight.
The maximum load is about 60kg. . Even without reaching max weight, the movement speed will somehow decrease, I think most cases will be around 0.9, very subtle.
Some guns cannot sprint and sprint through shift when held in the hand, or the speed of sprint and sprint will be reduced. This is separate from the counterweight system’s effect on speed and works together.
For example, some heavy light machine guns have a sprint speed of 0.5, assuming that the counterweight influence is 0.9, the sprint speed will be 0.5*0.9, and the counterweight will also affect the speed of jumping and other action switching.
For weapons with a sprint speed of 0, the player will not be able to sprint at all through shift, such as anti-tank guns
Yes, sorry late answer