How i would put levels for Okinawa or Iwo Jima (Pacific) Up to LVL27

Axis

Lvl1
Starter rifle: Type 38
Other rifles: Type 99 Arisaka
Sniper squad: Type 97 Arisaka (Sniper rifle)
Tanker squad: Type 95 Ha-Go (Heavily camouflaged)
Pistol: Type 94 8mm Nambu pistol

Lvl2
Assaulter squad: C96 machinepistol
Lvl3 Engineer squad: Type 38 carbine (+ unlocked Type 99 mine)

Lvl4 Fighter pilot: Mitsubishi A6M Zero. ( 2x 59kg bombs)

Lvl5 C96 Trench. (With a long barrel and stock)

Lvl6 Radio operator: Type 2 TERA rifle (+ unlocked Type 14 8mm Nambu pistol)

Lvl7 Attacker pilot: Mitsubishi KI51 (With 200kg bombs)
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Lvl8 Type 89 Chi-Ro medium tank (57mm gun 2x machine guns) (Heavily camouflaged)
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Lvl9 Flamethrower squad: Type 93 flamethrower
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Lvl10 Gunner squad: Type 11 LMG
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Lvl11 Assaulter II: Type 100 SMG
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Lvl12 Bomber: Lung mine
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Lvl13 Sniper II: Type 99 Arisaka (Sniper rifle)
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Lvl14 Mortar squad: Type 11 70mm mortar
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Lvl15 Fighter pilot II: Nakajima Ki 43 IIa “Oscar” (4x 59kg bombs) OR Mitsubishi A6M Zero with 250kg bomb and loaded with explosives. ( Designed to kamikaze)
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Or A6M zero
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Kamikaze attacking the USS enterprise 1945

LVL16 Trooper II. Type 99 Arisaka with Type 100 grenade launcher
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Lvl17 Type 97 Chi-Ha medium tank (Heavily camouflaged)
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Lvl18 Type 96 LMG
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Lvl19 Engineer II: Last ditch Type 99 Arisaka. (Ability to build Type 92 Heavy machinegun)
Early vs Late war Arisaka
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Lvl20 Rider: Type 92 Chiyoda armored car
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Lvl21 Flamethrower II: Type 100 flamethrower
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Lvl22 Tanker II: Type 95 heavy tank( Heavily camouflaged)
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Lvl23 Bomber II: Type 4 70mm AT rocket launcher
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Lvl 24 Gunner II: Type 99 LMG
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Lvl 25 Attacker Pilot II: Kawasaki Ki-48 “Lily” Bomber (4x 200kg bombs)
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Lvl 26 Type 100/44 SMG
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(The type100/44 is a later war modification, this late war one has a ROF of 800rpm while the early war one lvl11 has only 400rpm)
Lvl 27 Tanker III Sƍkƍ Sagyƍ Ki (Flamethrower tank 2 to 3 flamethrowers)
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Allies:
Lvl1
Starter rifle M1903A3
Other rifles 1917 Enfield
Sniper squad: Winchester model 70 sniper rifle

Pistol: M1917 revolver
Tanker squad: LVT(A)-1
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Lvl2 Assaulter squad: M3A1 “Grease gun”

Lvl3 Engineer squad: Winchester model 1895

Lvl4 Fighter pilot: P51 mustang (2x 100PND bombs)

Lvl5 M1 Carbine

Lvl6 Radio operator: M1 Garand (+ M1911 pistol)

Lvl7 Attacker pilot: SBD-3 (1x 500PND 2x 100pnd)
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Lvl8 M5A1 stuart

Lvl9 Flamethrower squad: M1 flamethrower

Lvl10 Gunner squad: M1918A1 BAR

Lvl11 Assaulter II: M1A1 Thompson

Lvl12 Bomber: Satchel charge. (Extremely powerful. Cannot be thrown far. A massive BOOM will occur)
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Lvl13 Sniper II: Springfield 1903A1 sniper rifle

Lvl14 Mortar squad: Two-inch mortar (50mm)

Lvl15 P47 thunderbolt (Only a 500PND bomb)

Lvl16 Trooper II: M1 carbine with grenade thrower

Lvl17 LVT(A)-4
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Lvl18 1918A2 BAR

Lvl19 Engineer II: M2 carbine? (Don’t want to give US a massive advantage) maybe Lee enfield No4?

Lvl 20 Rider: M3A1 halftrack
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Lvl 21 Flamethrower II: M2 Flamethrower

Lvl 22 Tanker II: M3 Lee
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Lvl 23 Bomber II: M1 Bazooka

Lvl 24 Gunner II M1919A6 (50 or 100 rnd belt) (I would say lets save the Stinger for a gold order)
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Lvl 25 Attacker pilot II: A20G-25

Lvl 26 Winchester model 1897 Trench gun
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Lvl 27 Tanker III. M4 “Crocodile” 75mm gun + 1 Flamethrower
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I tried to make this as balanced as possible :slight_smile:

Also check out this post! It talks about how to balance the japanese!

5 Likes

Nice. Except for this:


“You know what? Fuck the balance system”-1945

2 Likes

The Japanese get the 3 flamethrower equipped tank!

Still the M4 would be better, but the japanese will have a lot more advantages. I wanna use the lung mine!

Before any debate, I require a vote to change the name “Lung mine” by BĆ«musutikku (â€œăƒ–ăƒŒăƒ ă‚čティック”)

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1 Like

Not bad, but
 too many vehicles. Way too many. Would be fun to see a more infantry oriented campaign, Would help Japanese faction a bit, too.

Its the normal number of vehicles as other campaigns

also i would say that the LVT would be way too bullet spongy as a starter vehicle

maybe make the starter m3(a1) with the lvl 8 being lvt

1 Like

I put the LVT because it basically has paper armour. Anything will penetrate it with ease. It will be slow, big, with a bad gun. Any japanese tank therefore can knock it out

sorta true, but it has a lot of empty space and easily eats shell after shell
also (aboth the m5)with the horror stories im hearing of it eating panther shells in normandy it has the potential to be very broken

I mean if the M5 eats panther shells what will happen if a 37mm will shoot it.

1 Like

There was like one prototipe of this and it was rejected in 1935.

I appreciate your effort, but maybe we should just accept that perfect sides balance in terms of weaponry can’t simply exist (there are milions of factors affecting a match, it’s not a board game ) and that looking desperately for it will ruin the game

Actually maybe would be weaker against infantry in medium ranges because it has no coax mg

Wasn’t aware of it being a prototype.

Do you have any suggestion for a tank?

maybe regular chi ha
would be basically chi ro, but a bit faster and better armored(insignificant) and slightly lower profile

No select fire rifles avalable to everybody at the end of the campaigns. Devs won’t agrre.

4 Likes

The most effective infantry-equipped anti-tank weapon of the Japanese army at the time was this. A box full of bombs.
Carrying these on their backs, they ducked under enemy tanks and blew themselves up.

This was the only weapon my grandfather was equipped with, so please implement it.

2 Likes

reads through the axis equipment
oh cool. a laid back, BA heavy campaign

reads the first six levels for the allies

rip fascists i guess

3 Likes

Didnt even notice that i put 2 semis in a row :smiley:

The original one is
Lv5 m1 carabine
Lv7 m1 garand
Rip the fascist always

Type 89 grenade discharger “knee mortar” would work great too.

for lvl 26? Not until they fix the goddamned shotgun damage, aight

1 Like