Not talking about awareness or target acquisition here, just about aiming accuracy when shooting.
Because right now it appears to me that, instead of having accuracy parameters, it is dumbed down to something like “RNG roll, if X miss, if Y hit”. Regardless of other variables.
If so, of course, we wouldn’t notice most of the times. But that would explain the suspiciously high occurrence of aircraft pilots getting sniped from 1km+ afar and other similarly improbable marksmanship stunts.
sounds about right
accuracy is basically glorified RNG, so they probably just gave bots aimbot with “accuracy”(RNG deciding if they hit or miss, probably accounting for range)
there are 50 bots+ per team , making them complicated would greatly increase running costs
If you don’t break line of sights with the bots the first 2 shoot are always a miss and the 3 depending on distance is an headshoot or a normal bodyshot.
For lmg and smg teh thing change a bit but the logic is always that.