Some places are way to bright, i wanted to ask, how can i put a filter over the map?
To make it less colored?
What do you mean? You should make some screenshots, of what you want to achieve
Hmm… You can manipulate map color by weather_
object.
(After weather_
name of weather type. Like clear
or poor
).
Just change color to different.
Or in shaderVars
change autodetect_land_selfillum_color
.
Parameters can be from 0.0 to 1.0. If set -1 or 5 then can be weird colors or glitches.
Updated:
I found way how to change map color.
But yeah… I’m not very sure that changes will work in multiplayer game.
Anyways…
For that you just need edit color entity.
By default (in Berlin?) it’s postfx_color_grading_tonemap_death_alive_enlisted
entity.
Much better then edit shaderVars.
Sadly it’s not works in multiplayer.
So… Change weather and/or shaderVars.