In this day i let different solo costum game running for watch how bot squad act withaut human player jumping left and right and i noted something interesting
As far i see all bot squad have an enginer inside but only the bot who have the enginer squad build rally/ammobox the other simply keep rushing the objective and only bot with the radio squad call artillery, i think is ok for avoid mass artillery spam
And i think to know why, it seems that the AI decide what a squad have do in base of the soldier they control and because of this:
AI controlled rifleman,assaulter,at gunner,Machinegunner,flamethrowers:
attack the cap and try to conquer it
in base of the gun on the controlled soldier the squad act like this:
_rush in the cap for kill the enemy (automatic gun,flamethrowers)
_camp near it and go inside wen is allied controlled (semi-auto,SF,BA)
AI at gunner soldier is able to use AT launcher only wen primary ammo are empty and usually try to kill tank with explosive pack (even other AI soldier do this but AT gunner AI do it more often)
often AI soldier trow molotovs instead of granade
AI controlled sniper
attack the cap from medium distance but avoid enter it
AI controlled radio-operator
use artillery if is ready otherwise act like rifleman squad never call different support than the basic artillery
AI controlled enginer
If there is no danger between 70m-50m from the cap point and the AI still control the enginer it build a rallypoint and ammobox, AI seems build only 2 rallypoint and 3 ammobox for every cap point
I think AI is able to play well and decentely mimic a human player but it need improvement on the battle awareness
AI radio-operator need learn how call smoke artillery
AI need build rallypoint if there are none even if they are not using an enginer squad or have an enginer as controlled soldier
AI with automatic gun and flamethrowers need stop rushing in the cap like duck and camp a bit outiside for kill some enemy
AI outiside the cap need learn how trow granade and stop trowing molotovs in open field
sniper AI need learn how spot
enginer AI need learn some place were build rally they still build them in the middle of the road same for the ammobox
AT gunner AI need learn how use AT launcher even if they have still ammo in the main gun
AI in case of no mark should focus on look at the CAP and not at squad spawn or the sky
you will just make humans angry for AI taking their opportunity to get arty
there needs to be couple of default rally points where AI can build them
overall buffing AI would be good for game, but i am afraid that lots of player will be outplayed by AI. even now some console players play worse than bots.
look ok don’t make her too good I don’t want terminators either but the right degree of challenge is also needed, if the artificial intelligence is able to take advantage of different mechanics like the player it is right that he does it in the best possible way
use at luncher as intented
build structure in safe place
use artillery in the right spot
learn how spot
learn how use all their equipment outiside the main gun
Ecc…
Console players are WAY better than PC. I feel like PC players cheat (never miss shots and can see you from every angle). Ive had better matches with console only
Console players get aim assists, while PC players have access to much finer aim control and more buttons to bind to.
Each have their advantages, but PC definitely outweighs console from a technical standpoint.
This is subjective. I myself play on Xbox, and have seen very good players and very bad players on both console and PC.
Contrary to popular belief, it happens on console too. As far as if it occurs on PC more? Probably, as its much easier to there.
Though as I stated before, on the technical aspect, PC players have much more fine aim control than console does, and definitely easier recoil control.