Hipfiring differing between weapon classes

Originally hipfiring in Enlisted was more accurate but was changed, while it was understandable re-introducing it to specific weapons like bolt actions and semi auto rifles, could help with reacting in tight spaces against enemies that have a clear advantage and since there’s a people who are hate the SMG squad cycling this could be helpful.

What do you guys think?

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no just add it back for weapons that had it. and plus it hasnt changed that much i still no scope with semi and bolts

The accuracy in general needs to be reworked, dispersion should be reduced by 80% and replaced with way more recoil when hip firing things like mgs (or moving while firing them too)

still accurate to me

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Hip fire is accurate enough. You can hit the body at 5m without any effort.

I am not saying it’s not i am saying it was more, so restoring it for riflesand leaving it as is for smgs could give the riflemen better chances

As i said the point is not the hipfire accuraccy the point is having bolts and semi rifles being like there were before while keep smgs as they are for the sake of giving riflemen a better chance in CQ since there’s a considerable amount of complaints about smgs cycling at least in Berlin.

I doubt it will change anything. SMGs will always be better choise in CQC and that’s how it should be.
The only way to discourage people from SMG spam is to have bigger maps and cap zones so instead of short range we will fight on mid range.

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Bruh, as for the maps i am njot sure cause everyone basiclaly hates Tunisia

Personally now I play only tunesia.

considering how popular moscow is i wouldnt say that more open maps are the issue with tunisia
maps can be longer range as long as it not just an open field

Same i mostly play Tunisia now, the last bastion of balnced gun play.

But it’s Tunisia, it’s desert infact i want less urban setting and more desert with rocks and trenches and besides that i think the issue are modes themselves alongside people not using smoke arty