PLEASE HELP
I am creating a new map that requires AI tanks to target player-controlled ger_mbm_trixter titans, but I think their code act a lot different from normal tanks. They cannot resupply from tank resupply zones and don’t have AI targeting them.
In a desperate attempt, i threw every code I knew in it here:
ger_mbm_trixter{
_override:b=yes
_use:t="ai_target"
"ai_target__targetForAiGunner:tag"{
}
"targetForTankAiGunner:tag"{
}
"moveable_obstacle:tag"{
}
ai_target__type:i=1
ai_target_node__node:t=""
}
But it does not work. Not for shooter zombies and not tanks, unless you peak your head out of the “hatch”