It seems AI soldiers only walk straight lines without Navmesh (from the respawn point to the control zone).
If there are obstacles in a straight line between the respawn point and the capture point, the AI soldier is most likely to get stuck.
I’ve tested a lot Mods made by other peoples and AI soldiers is get stuck in most Mods, it’s almost unplayable!!!
there are some features and nodes for the navmesh.
but without a proper guide… we are just making holes in the water.
EDIT:
nevermind, those do not work as we do not have acess to it.
It’s a black box to us.
Hope we will see answers to this June 8.
Only photo of actual Navigation Mesh (Grid)
Green is collision
Red means traversable terrain i think
Yellow lines are the actual paths
Navmesh should not be a problem, as it may be generated for every level. However, this theory of mine can be denied because of the AIs stupidity, when going directly fowards towards zones even ignoring battle areas.