Has anyone used NavMesh?

It seems AI soldiers only walk straight lines without Navmesh (from the respawn point to the control zone).

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If there are obstacles in a straight line between the respawn point and the capture point, the AI soldier is most likely to get stuck.
I’ve tested a lot Mods made by other peoples and AI soldiers is get stuck in most Mods, it’s almost unplayable!!!

there are some features and nodes for the navmesh.

but without a proper guide… we are just making holes in the water.

EDIT:

nevermind, those do not work as we do not have acess to it.

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It’s a black box to us. :sob:

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Hope we will see answers to this June 8.

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Only photo of actual Navigation Mesh (Grid)

Green is collision
Red means traversable terrain i think
Yellow lines are the actual paths

Navmesh should not be a problem, as it may be generated for every level. However, this theory of mine can be denied because of the AIs stupidity, when going directly fowards towards zones even ignoring battle areas.