I know many of players have experienced a variety of interesting custom hangars.
However, if you’ve actually been involved in hangar editing, you’ll realise that debugging the camera is a disaster:
Every time we adjust the camera position, we need to
while(camera goes wrong){
1. Save the hangar
2. Exit the mod editor
3. Load the hangar file into the client
4. Open the online client to see if it's working properly
(we also need to check whether the UI is blocking the characters and vehicles,
whether the background makes the text illegible, and so on)
}
Why can’t there be a convenient preview function in the editor to switch between cameras (e.g. squad, vehicle, aircraft) in each interface with a single click?
Alternatively, it would be possible to show the location of the client UI in the editor.
This would save us a lot of time! I hope the developers can make it easier for modders!