Gun sight zoom needs to be removed

Guns other than those used by snipers have no magnification, so zooming in is unrealistic, making it easy to kill enemies from very far away, and the player’s engagement distance is too long and the recoil feels too large. There are cases where you are killed by an enemy from afar, so it is necessary to reduce the engagement distance.

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No. Zoom is a very necesarry QoL featute. I want to see the enemy without my forhead glued to the screen and pixel hunting.

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I’d like zoom based on sight radius, guns with longer sight radius were easier to be accurate with due to the sights being easier to line up. Allowing individual zoom levels could help represent this, for example, full-powered rifles could have a zoom range of 1.8x-2.4x based on sight radius. Intermediate-powered rifles could have from 1.5x-2.0x, and pistol caliber weapons could range from 1.0x-1.7x. In order to get this increased zoom, it will be tied to the hold breath mechanic, and the outer edges of your screen will be blurred since your character is focusing on where the sights are.

Look. We already have explosive packs do little damage with little range/ tnt can’t do anything kv1 unless placed on correct place/ mg with huge spread/ most of he explowsives are filled?with sands/ prototype and blue print weapon being equipped by everyone and see everywhere so currently HA in this game is bullshit. If you want your HA and not able to zoom when aim just reset your key binding and leave the zoomed aim empty. Dont force it to anyone else

Seing and hitting a target at 200 meters is rather easy to do in the real world, or at least if you know how to shoot.

Seing and hitting a target at that distance in a video game without zoom and high FOV is near impossible to do.

Games lack 3 dimensional depth, your eyes can adapt just like a camara lens to distance.

I hate that games like squad and hell let lose have zero zoom, the only way to play effectively is by either having the sniper class which is limited - or by playing with an enormously big monitor, which is the same as having a tiny FOV or zoom, because it helps with pixel hunting.

Even Arma gives you big zoom, despite it trying to be a simulator, because Arma knows what real life combat distances are.

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