[Guide] Movement modding (base_human_phys.blk)

This is way of moding movement which allows to change values that perks never could like:
walk speed (walking sideways)
ads movement speed
acceleration
weapon sway
and many more :smiley:

Using datamine you need to find base_human_phys.blkx but I won"t teach you how to do that now, so just grab this :stuck_out_tongue:
base_human_phys.rar (1.5 KB)

I wanted to improve ads movement speed and strafing. So let’s do that.

  1. Open base_human_phys.blkx edit values and save as blk file
    in my case i will edit those
    customphys

  2. add entities.blk file to your folder
    file should contain physics override for each soldier with a path to our custom base_human_phys.blkx
    In my case its in “phys” folder and file name is “phystest.blk”

ger_base_soldier{
_override:b=yes
human_net_phys__blk:t="%ugm/phys/phystest.blk"
}
ussr_base_soldier{
_override:b=yes
human_net_phys__blk:t="%ugm/phys/phystest.blk"
}
ussr_female_base_soldier{
_override:b=yes
human_net_phys__blk:t="%ugm/phys/phystest.blk"
}
ger_base_soldier{
_override:b=yes
human_net_phys__blk:t="%ugm/phys/phystest.blk"
}
jap_base_soldier{
_override:b=yes
human_net_phys__blk:t="%ugm/phys/phystest.blk"
}
usa_base_soldier{
_override:b=yes
human_net_phys__blk:t="%ugm/phys/phystest.blk"
}
uk_base_soldier{
_override:b=yes
human_net_phys__blk:t="%ugm/phys/phystest.blk"
}
it_base_soldier{
_override:b=yes
human_net_phys__blk:t="%ugm/phys/phystest.blk"
}
moroc_base_soldier{
_override:b=yes
human_net_phys__blk:t="%ugm/phys/phystest.blk"
}

customphys
And its done!!!

Big thanks to
@Devenddar for providing list of soldiers
@Bazsi37 for entity moding guide [Guide] Entity Modding (Entites.BLK) and Custom profile guide Custom Profiles - Another look (Guide)
Without them i wouldn"t be able to make this guide :hearts:

3 Likes