well, i for once used my brained, spawned a few vehicles with already present decorations, studied them, and saw that they use template ( which it’s basically the name plus postfixes if any ), paste the id onto the decorations property, then select the decoration it self, attach it to the vehicle and you can position it wherever you want it. then, once it’s saved, you can restart, remove the decoration and each time once will be generated there.
this editor is very cool and mindblowing.
we can even attach auto_mg42s on the decoration, use the postfix on the templates, and i can have a weaponized halftruck
( in case above, i wanted to remove the normal M13 turret which i still have to understand how to do, and use the m19 machinegun on the roof as primary )
anyway, thanks for the small talk
GREAT! finally in my tunisian map i can have PzII with proper camo.
Just - I found out, that you can have ITA camo scheme on GER armored vehicles, probably you can have any camo scheme on any vehicle. just did not try all on all, maybe just those “simple” works (one color “desert” scheme)