No thanks, gorillas are already quite toxic and imo should have never been added regardless how small impact they have or not.
war crimes are lore accurate in enlisted.
for example, ( and technically, the only example ) the ezrat panther crew wears US uniforms.
and, if we want to stretch it:
which you can also do in enlisted.
granted, they do have weapons, and 9/10 times itâs what they will do.
butâŚ
( edit. technically, the germans considered using shotguns in trenches a crime back in ww1. )
anyway, with that being said, as for the suggestion at hand.
conflicted.
yes, but at the same time, no.
imo, itâs not really worthed because as other said, itâs a casual game.
and players will not be dumb enough to shoot anything that moves and does not have a marker above their head.
as a Lone fighter veteran too, i can tell you that in most case, players shoots almost anything.
so you wouldnât have many chances. and in the attack cases, a waste of tickets.
as for " bonuses / neutral perks "
eh⌠again, this game is really casual.
this sounds alright though.
p.s.
brave of you to assume they do anything to customization just for one class either.-
âWhatâs wrong with my face? YOUR face is wrong!â
âThat guy racist? Mâthink he isâ
âGuess he thought allies were all CaucasiansâŚâ
Meet the âNiseiâ soldiers.
You know the classic Costumization point is always necessary in a five points class improvements suggestion
It is also illegal to shoot downed soldiers
I donât think so. They are temporarily dazed or knocked down, not trying to surrender or give up the fight, unsconscious or having lost the ability to fight due to being wounded. They are all armed as well.
Having a bad time in a firefight, having a significant emotinal event or even being unarmed is no protection from being shot completely legally.
Hors de combat is bit greyzone here, yes its âillegalâ to shoot wounded but the wounded needs to clearly be surrendering or wounded in such way, say all 4 limbs out of combat that he poses no threat.
No itâs not, itâs actually breaking the law of Military engagement
These ideas are not good at all and ill thought out.
I like the part with a special spawn for guerillas, side of map, but they should increase the spawn area in that case (they should do it regardless)
This with enemy uniform and bot and whatnot it just bad ideas really bad ideas.
ANd Guerillas are supposed to be wearing civillian clothes with ocassional Mil stuff they was able to get their hands on.
They should definetely be able to use casr and trucks on Maps though agreed.
Regarding the ammunition, they should be using normal pouches like all the rest.
And change the the ability regarding picked up weapons to be able to refill ammo in enemy ammo crates. maeks more sense and adds realism and immersion, also nerfs them which they need.
Extra large ammo puches AND unlimited ammo if you pick up enemy weapons is plain idiotic.
A KEY thing to remember regarding Guerillas in design is that they are just random dudes who are NOT Enlisted, they are Irregulars, they are civilians who on their on initiative take up arms, and they are NOT military trained and equipped.
They should be equipped and geared with trash, whatever they could find, so usually mix of homemade stuff, civilian clothes and random scrap they manage to salvage, occasionaly they get stuff from Special Operations, like French get airdropped and smuggled in weapons and gear.
And then weapons adn ammo they manage to pillage and steal from enemy.
They are NOT Special Forces with, they are in fact The librarian, the Engineer, the Farmer and some other bloke from next door, who combined have the expertise and knowhow to occasionaly manage todo some sabotage operation with some success, until they get tracked down and hanged or shot
And would die in 8 seconds if not treated.
By this logic, everyone who isnt totally crippled, got amputeed or entire skin cooked could be shoot because at some point they could fight again.
But not visible.
Irrelevant, incorrect (can be 2.9s) and not the problem of the enemy. Even if you assume that the enemy should know this, then the enemy should also know that in 95% of the cases with 2.9-8s the enemy is back up and fully combat ready, blasting and has absolutely no intention to surrender.
Thereâs probably no better definition of a legitimate target than that.
Well, yes. You actually need to meet a condition of being clearly incapacitated or indicate that you surrendering and are a threat to be out. And just being wounded doesnât mean you cannot or donât want to shoot.
Itâs not like people crouching weirdly or not pointing their guns at you are illegitimate targets.
Not correct - many have visible or assumable weapons like pistol holsters as part of the uniform. Also, not a problem. War is not some knightly joust, shooting unarmed soldiers is totally fine unless very specific circumstances apply. If the enemy drops or loses his gun, sucks for him.
Because everyone uses this perk instead of usefull perks I guess.
It is not knockdown per definition.
Actually this term is mostly used for wrestling and not in war.
How should the enemy know that one?
Same applies to coma or losing conscious. You can wake up and still want to shoot.
And most do not have them.
Also, they are visible empty.
So its still a war crime.
It is what is, you wanna talk about the seconds then you need to accept the real range.
Why should the enemy know that he is ready to attack in 2.9 - 8s then?
Whataboutism. Downed soldiers are not unconscious.
Nope, not at all.