Grind too hard

the grind is just too hard

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Yes, the highest levels feel like they would take months to unlock.

Hopefully in the future the battlepass will include 24 hour boosters. Which people can activate when they know they’ll be able to dedicate a lot of time to playing, and making progress.

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I would rather say that it’s unrewarding.
For example, if I want to unlock something at lvl 15, I have to grind through all the useless things on the way.
Theoretically I’m rewarded on every campaign level but in practise I unlock stuff that I don’t care about.

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Hmmm a grind you think you have young Padawan! … Go play War Thunder or WOT then come back and talk about a grind.

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Sniper Pre-War Kar98k is the best example for that - rifle worse than starter sniper rifle, but requires you too gather 130 000 exp for it.

I think that there should be more content packed into particular levels. For example two weapons at one level, tank and some rifle etc. That way players would feel more rewarded and developers could add more and more content without adding so many levels to the infinite pile of grind

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grind here was made as a clone of WT… amount of exp you see now per high campaign level is probably nothing in comparison to whats eventually going to be here.
Boosters would really help with that.

yeah that one is especially insulting.

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and?

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if you find it worse shoudln’;t you be happy about having the supeirorm gun with no effort?

For all the grind I do I get stuff useless for me. Great reward.
I’m at 15 lvl but I feel like I’m done with progresion. I don’t have the usual “I want this one next” feeling I have in other games.
I have the same motivation like in other games when I unlock everything interesting for me.

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Problem is that objectively worse gun is located quite far in the campaign and you need to grind that level to progress further. So pointless campaign level with 130 000 exp for a gun that you will probably never use. I have problem with time wasted for something that is not rewarding in any way.

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Exactly. It’s worse only in damage falloff but it’s lighter, more precise and faster to bolt, factually better if you can aim.

Maybe non-linear progression would be better, like you could get some tank faster than - mortar, like in WT. But if you are not having fun and feel that you need to unlock some X to have fun with the game, then it’s probably not for you in the first place.

And why is this bad? do you have some mental ilness and want to subjugate your self to fetishinsing the idea of getting a shinny like in WT

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I have fun and have all tools that I wanted to play. I just don’t like that one particular campaign level because it felt like a wasted time.

So you want to be addicted to unlocking new things instead of just enjoying the game?
We don’t need the WT mindset for grinding here, my dude

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I don’t mean I need something new, but unlocking useless items is annoying me. I feel like it’s laughing at my face. “Here, take this garbage you’ll never use as a reward.”

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One mans trash is another mans treasure.
Yotam Ottolenghi

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I’m sure several people that got annoyed when they unlocked you, but they still put up with you.

You can put up with pixels on a screen as well.

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And how does it change anything?
For me reward at lvl 15 is bad, for you at lvl 16. Result is the same: garbage rewards.

(See? It isn’t that hard to write a post without insulting the other person.)

I know, but it drives me mad that I have to unlock 10 lvls with useless stuff before I get anything I care about.
But apparently it’s only me so I give up on the discussion.