Good And Useful Updates That I Like

I like the majority of updates in this game, but these two fairly recent changes are very nice to see.

  1. The explosive pack change. This made the packs less useful against infantry and more useful against tanks. I would equip all my soldiers with multiple explosive packs before this change. Now, I hardly use them. I use normal grenades a lot more often, and they work great against infantry, better than any explosive pack ever has. Now that I have no explosive packs on most of my soldiers, tanks are a much greater threat. Sometimes, I am not even able to take out a tank, I need to hide from it or go somewhere else. This is great, tanks should be very strong and the typical infantry man should fear the tank.
  2. Sandbags. With sandbags being stronger, I can now confidently use them as cover. They are also great at blocking enemy infantry advance.
    In conclusion, I just think these are two great changes to the game.
3 Likes

For me AI changes are always nice. People really underestimate the power of micromanaging your soldiers, they stay alive a lot longer and you get a lot more done, I promise you.

Also the Plane damage remodeling has been great both in the air and on the ground. It has been my favorite thing to shoot planes out of the sky with AA recently

BA Rifle buff = Big Plus

3 Likes

All my troops have large grenade pouches, carrying 1 impact grenade for infantry and two explosion packs to take out the tanks.

Does somebody have some data about det pack? Like the lethal radius.
It still feel very strong, yet I heard a lot of people saying that frag grenade are now better.

1 Like

Deathpack kill zone is the same of a granade but have fragment wo beign released after the explosion reduced, so frag are better for kill infantry

Anyway we can ask always at @Euthymia07 for this

1 Like

Greatly appreciate this accurate answer.

Do you have the frag grenade or impact grenade similar data for comparaison?

You are a true captain.

So yea frag grenade are little more effective.
75dmg at 10m versus 60dmg at 10m. Not so much of a big deal.

I will make throwing test with the +50% distance throw perk . It would be a shame if the frag don’t have the time to hit the ground.

You have a delorian?

Ju188 rocks now! im killing the punks instead of being a easy target. Fighters though ther just soo worthless other then dog fighting but alot of people dont even do that lol. At least I can take down enemys now and not rely on them.Im soooo loving the JU188 finaly not a easy target… Still need to add more weponds for the Germen figter