Get rid of the aiming reticle for planes

If you want this change to actually happen to public matches you’re better off asking for a ranked game mode instead of ruining public matches for everyone else

1 Like

A simple poll can answer this, and most wouldn’t mind ranked/casual options for matchmaking. Most games do offer this.

Just so you know, if the was a simulation and you play as Axis, you wouldn’t be hitting Jack outside of Bombers. 20+mm cannons were not designed to take on fighters and were far from accurate with a quick drop rate.

The targeting indicator isn’t even accurate. It gives an approximate location to aim and depending on what rounds your plane uses, it can be way off.

I wish this was more realistic. 50cals would shred anything in the air, the F4U would outrun and out maneuver anything the Axis had, and no one would be one shooting an F6F which unlike the Axis planes, was heavily armored.

This game left the realm of reality long ago.

1 Like

You do realise the F4 currently in the game is one of the worst versions of it, right? And the 50cals do shred everything

No it isn’t and no they don’t. If I direct hit an A6M or BF109 (especially an E model) that thing should disintegrate. I shouldn’t have to empty half a belt into it. They had no armor. So either there are a crap load of people using cheats, or the 50 cal rounds are nerfed as hell. In fact, most of my kills are piolet kills.

The F4U 1-C was one of the better of the series. It was the same plane as the F4U 1-D It just had four 20mm cannons instead of the six 50 caliber machine guns. Where the fastest FW190 had a top speed of 390mph, the F4U 1-C maxed out at 415mph. Making it one of the fastest single engine planes in WWII and just 15mph slower than the P-47. It used the same engine as the P-47 as did the F6F and the only reason it was slower was because it had more armor. The reason the Hellcat was slower than the F4U series was because it had even more armor. Both were designed to withstand 20mm fire. Yet in the game they both get one shotted from across the map. (50 cals have that range, 20mm do not which is why only 200 F4U 1C’s were made) These are the planes that shouldn’t go down easy, but both do.

My bet is that you simply are a slave to the lead reticle (if you know what you are doing you’ll never shoot directly at it, as it is slightly desynced, based on some factors), landing glancing blows and not actually hitting anything of value. I’m half convinced HE damage is also slightly desynced (pure speculation), so if you only nick the trailing edge and the ping isn’t <10ms (actual ping, not the useless ms display next to frame counter) the HE happens too far back to actually do anything. The only airplane weapon that gives me a modicum of issue nowadays are the US .50 cals, as I haven’t been using them in ages and kind of lost my touch with them…but, when you stay practiced, usually a short burst leaves most planes on fire several times over

Top speed is almost meaningless in Enlisted, especially when it only really matters for a prolonged dive. Also, I’m not sure what you are on about as the Fw 190 D-12 has it’s max speed listed at 745 kph and the 1-C is only 682 kph (not that it matters, again, you are just wrong and that irks me)

The “AP-4C” (bleh) is just another typical US tungsten brick for seal clubbing. From the WT wiki on 1-C: " While flying this plane, like any U.S. fighter, you’ll be in the most danger when you are ‘floored’ (at a low altitude), since your only escape is diving. "
Guess what - in Enlisted that’s all you do - stay floored. 1500m is the absolute ceiling I go to for 99.9999% of the games. The plane doesn’t like vertical loops. In horizontal loops it’s not anything to write home either. It doesn’t climb exceptionally well. You can’t see shit from inside the cockpit. It’s just thoroughly mid.

No, I see the hits. As I said, the target indicator is an approximate location. It is only accurate with 7.62 or 7.7 fire. 50 cal is between the pane and indicator and 20, 30 and 40mm canons fire is led ahead of it.

And the P-51, P-47, P-38, Mosquito, Bf109 series, FW190 series, Spitfire, Hurricane, Ju87 series and A6M all have a rear view to see who it shooting at you. The F4U, F4F, and F6F do not.

As for the other stuff you just said, you made my case on why the game needs the target indicator. This is not a simulator and the planes do not behave like the real planes do… And when you convert KM/H to MPH, the fasted FW190 was only 390mph while the F4U1-C was 415MPH.

When they stop nerfing Allied planes and buffing Axis planes, we can talk about losing the Targeting indicator.