Germany Tanks

The german tank is useless when they fight to the Rusian tank, i think that they are weak and the crew dosent do anything, such as fire the machine gun or left the tank to repair, that will be a cool thing.

The amunation of HE dosent do the damage to infantery that they have to do, when i shoot near then the infantery dosent recive any damage.

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You can repair tanks but you have to get out of it , and if you have 2 crew or 3 they’re not going to be doing the other roles as like loading and machine gunner as they’re doing some thing else you can move the crew around but it will take time I do agree with you complaint on HE shells they feel useless as they don’t really fragment, there have been times i have hit infantry with a shell directly and they run away scratch free soo it will probably be fixed if enough people highlight it.

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I may disagree with you , the german tanks are good tanks I understand that they almost don’t have armor but I think the problem is the ammo dmg it self , in war thunder you can kill easily 4 persons with one single shot of a 37mm in enlisted this just happen if you shoot the side armor (I just say this because it was what happened with me many times in enlisted)

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initially i thought the same way.

but, than i realized one thing.

in real life, the Pz III was mainly a Infantry support tank, this means, it’s not supposed to take out tanks by it self.

in the game, it’s not different. the only problem that i see, ( in my opinion ), was to give the B-11 as starter tank rather than the BT-5/7 ( don’t remember ) for balance this issue.

because the b-11 is far superior by the panzer for a couple of reasons, the main gun, the speed, and the spaced component.

the main gun on the pz III it’s thinner. this results in smaller shells. the other problem, unlike the pz III ( where in one or two shots can kill the entire crew or component ) the b-11 it’s spaced out. so you might destroy the engine first, maybe a couple of crewmate before reach ammo rack ( which it’s located on the side belove the turrett.

in conclusion, both vehicles are balanced. but not for fighting each other.

The pz3 was actually the anti tank vehicle and the pz4 was the infantry support tank. The 37mm was considered an anti tank gun at the time, but it quickly became obselete.

They should have given the t-26 as starter, then ba-11, then bt-7

Although, the ba-11 was never used in the tank role. It was used as armored car in the recon role

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Yes and no, Panzer 3 up to the ausf M is anti tank, after that it is anti infantry, and Panzer 4 is anti infanty tank up until the ausf f2 and then is anti tank specialized.

tbh, Germany should have the Pz.38t F as starter for better armour or Panzer IV C which would have a better gun.

I personally think there should be 2 tank squads, one with light armor and TDs and one with medium armor.
Light: Pz1/2/38t/Marder 2/3
Medium: Pz3s and Pz4s

what about heavies like Tiger and Tiger 2?

Those were not used in the Moscow campaign, those came later.

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they were in stalingrad tho, i wish we will have stalingrad campaign :grin:

(cant wait to nuke some fat tanks and swarm with T 34’s)

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mh… i don’t know how you can counter a tiger.

surely can be overruned by infantry if not supported. but i hardly think on the distance two t34s will harm the tiger.

because as far we know, you use vehicles that you own. so there’s technically no balance for that. which i’m still concerned. in the first alpha, in the battle of moscow, there were locked vehicles. which not avaiable, but they were historical accurate, the russians got a kv1, kv2 and others version of t34s. while, the germans, mainly pz3, pz4 and a sturmpanzer II.

now, those vehicles seems that they dissapeard. i still don’t know. because in berlin, the balance was, who ever got the is-2 or king tiger, preatty much was going to dominate the vehicle battle ( if managed to survive from bombs, or other vehicles of the same type ). and we have only limitations of two tanks per faction in the same match. maybe they will change when we will have more players.
but for now,
we’ll have to see

in the berlin battles we had bazookas that were capable of dealing with tanks rather well.

bazookas were quite op. rarely bounced on angled tanks. i think ( and i hope ) they will rework it.

i just remember killing a t34 by the track’s gears from a high position.

and even if you have bazookas, as i said, if supported by infantry the only way to kill it, it’s by using bombers.

i’m curious to see how it will end. for now, let’s just enjoy what we can try, which i’m very happy ^^

I personally think that if the tank is backed up by infantry, they deserve to dominate the area because of teamwork.

swarm (at stalingrad, soviets had tons of cannon fodder, infantry, tanks, planes)

i wold like a option button for make the turret stay still like on war thunder

it’s present. you just have to hold C

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A tank should be scary, but it shouldn’t be OP.
I agree that tanks should be rewarded by sticking with team mates instead of rushing in thinking that they’re high and mighty because they’re a tank. Even then, a nimble assault force can still catch a tank unawares and kill it if the tank doesn’t pay attention to its surroundings