You are playing different game? M8 rocket has infantry killing power. You even said it before to nerf m8 rocket anti infantry ability.
Balanced
It has some, but nowhere near the capabilities of the WFR rockets. 3 M8s make about 1 WFR, so your entire payload is about as good as a single salvo from a Bf 110.
well i am currently grinding allies after i finished axis on EU. allies mostly have newbie console players who didnt learn to turn crossplay off. also when i sealclub in tiger i rarely see any tank higher in level than jumbo. it is mostly stuart, scotts and shermans that i OHK. axis currently has bigger playerbase and it is on average higher leveled. overall i feel difference with WR cause as solo player i have over 20% higher WR with axis than allies.
idk if you are playing on NA, or are you playing with squads or are you playing on console with crossplay off, but i would say it must be one of those for you to be saying that you dont see difference in playerbase.
like your extensive debate skills. still doesnt change the fact that those maps suck for allies and they have hard time getting past first cap point.
L2p git gud.
m8 rocket easy to kill tank, wfgr21 easy to kill infantry, pretty equal.
That was the point.
If p38 is pretty equal to bf110, than you can’t use that theory bf110 at level 4 can compensate for p47 at level 27.
One word: Tank
The thing is they are not equal, because you can use skill to make up for the fact that the WFRs drop and dispersion, but nothing you can do will make up for the fact that the M8s have a smaller blast radius than the WFR. Thus, the WFR has much more potential in the hands of a skilled player than an M8, however, their effectiveness in the hands of your average level 4 player is about equal while the effectiveness of the Bf 110 in the hands of average level 27 player is about equal to the effectiveness of the P-47 in the hands of your average level 27 player. It’s all about the skill of the player.
oh tell me more… specially when you have tigers camping in hills on d-day and ver su mer with overview of the whole map and allies have mostly low level tanks that get OHK. or on airfield with terrible team that wont attack or is dying even though you are clearing the entrance with tank.
with good team those maps are playable, but you mostly get terrible teams and maps are just impossible.
btw if one word was the key, it would be smoke.
Plane / disable tank with buildable AT / tank
I think we found the answer for the post right there! awesome.
well on airfield lots of people quit (cause it is bad map) so you are left with newbies and console players that just dont have enough firepower (aim) to actually attack the cap. when you get few maxed out players in squads that know how to rush the cap, first one can be won in a minute.
so yeah terrible teams are the problem, but why are they not such a problem on other maps? simply cause those maps suck. if you can take first caps without problem on other maps, but having big problem on specifically those 3 maps, it is the map problem.
ffs DF doesnt know how to balance the map so they added balloons for extra tickets so it can be neverending even when it is roflstomp.
i already see your experience with just this sentence. AT gun cant pen tiger frontally, also all tanks below m10 cant kill tiger frontally (they can only destroy its gun). also cause f2p/bots you can have all team just having tanks selected. it is not that rare of situation.
but this discussion goes into grey zone camping, level based MM and second vehicle slot for f2p players.
They have problem already with the pz4
Already from the panther the tiger is an usless advantage
This is true, but keep mind a lot of people wo dint like enlisted flying system stick with the tank, and im one of them, i can fly good but plane feel 100% worse than war thunder so i just try them but i dont use them at all
Im not in favor for a matchmaker more for reworking the progression so i think is not a good idea, second veichle slot we need him, can be a reward for a faction once you complete here
tiger kills infantry better and has better armored sides. also only tank it has problem with is jumbo, but with enough aiming that MG hole can be penned.
having maxed out player vs newbie who just started is bad for player retention. equipment needs BR and then you need MM based on that. and i hate idea of second vehicle slot cause i have seen HE spam hell when all 20 players have access to 2 vehicles.
I think panther has more He filler in its HE shell. According to war thunder data.
True expecially with better sheel but, dont forget dev modify tank for balance puopose, so Enlisted Panther have the better penetration aganaist all tank but less explosive filler
Did you have direct data from Enlisted? Because I saw similar performance when using HE shell of pz4,panther and tiger.(Their HE filler of HE shell is quite close)