German tank MGs are hot

too hot actually, they heat up ridicoulusly fast and the cooling takes longer than a barrel swap would in real life.
one of the two should be changed.

Btw. The stats for Turret traverse and gun elevations speed should be reincluded.

21 Likes

Noticed that in Stalingrad, but haven’t really been playing them otherwise.

I fire in very short bursts normally regardless of the gun but the coax is still an instant overheat.
I could probably fire single shots at people and still overheat sooner than I need to reload.

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image

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All allies tanks get lesz overheating, it’s ridiculous

Allies bias does exist

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It used to work fine but right now you are forced to tap it xD.

Ya it’s totally nuts atm, A few months ago it seamed fine’ish , Ever other Game that I have played had realistic reload and fire/over heat rates for there tanks MG’s, but Enlisted doesn’t do realistic, it’s all fantasy land, there current Overheat times are just a way of neutering the tanks effectiveness against infantry, who cant except the fact they need to watch out for tanks, if as an infantry player you get killed by a tank, it 90% of time because you lack the SA to be anything other than a danger to your self.

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I’m guessing they did it for “balance” but honestly I thought they were fine before

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Only thing really imbalanced before is some low-rof allied MGs needing like 3 hits to down people for some reason, but whenever you say “buff A” the devs hear “nerf B”

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German tank MG’s aren’t fun or realistic anymore. They need to change them back to how they were. Should not overheat after a few long bursts.