Game suggestion#3

If the staff can really see the suggestions here, then at least reply that the purpose of this website cannot be to let players see each other’s suggestions, right?

The spraying range of the air force bomb on the armor is too small, and it would take almost one meter to destroy the tank. Once when I was driving the IS-2, a German 250 kilogram bomb fell in front of me and my tank did not suffer any damage, which was strange

The explosion effects of tank shells and air force bombs do not match the actual explosion range, and from a third perspective, it looks like a person walking down for no reason. Need for bigger and more stunning explosion effects

It is unreasonable for paratroopers and guerrillas to have their respawn points behind enemy lines without affecting game balance, and for guerrillas to act together with regular troops. And paratroopers who often engage in operations behind enemy lines should not be limited to parachuting within the war zone

In the explosive mode, players who dismantle bombs on the defensive side and deploy bombs on the offensive side should both receive extra points. Otherwise, neither side has the motivation to dismantle and deploy bombs, and will only continue to kill the enemy

Need more quick messages

add anti tank grenades

More terrain should be able to be destroyed by tanks or air forces, and obstacles in Enlisted can block anything

There is a problem with the determination of air force bombing. I do not believe that squatting in a small pit on a real battlefield can immunize the 250 kilogram bomb in front of us

When anti infantry tank shells hit the ground, the splash range is greatly reduced, and the normal splash range is when they hit the wall. Is this a bug?

Americans or British people will not shout hooray like Soviet soldiers yell ypa, nor will they yell yes that it when they have done nothing. Japanese people will not yell “I did it!” when fighting begins

Some firearm loading animations still suffer from modeling penetration and the problem of bullets disappearing or increasing out of thin air

3 Likes
  1. You were in a heavy tank a 250 kg bomb would need to almost direct hit you.
  2. The explosive yield of most things is reduced for balance sake if the 1000 lb bomb’s were actual size everyone within like 60 feet would be dead.
  3. paratroopers and guerrillas dont spawn behind enemy lines not really.
  4. players do receive quite a bit of points for arming and disarming bombs. Most players do not enjoy objectives instead they just want to kill.
  5. Yes quick messages
  6. Yes anti tank grenades (Instead of expo packs)
  7. Yep.
  8. Bombs used to shake you aggressively but yeah bombs should kill you from pressure.
  9. YEAH when people randomly scream I use it to hunt down enemies its really dumb
1 Like

Ignoring the part about the bomb, these are some great suggestions.

Especially the part about defusing and arming bombs, and just objectives in general. Like there should be a 300% increase in the amount of points given for it if I’m being frank. No wonder people wont play the objective when they can get far more points by well not doing that.