My mods are designed on the premise of respecting the commercial interests of the development team, which is one of the reasons why I have always insisted that players should use their own account’s squad profile in custom squads.
We bought premium squads like Flame Tanks from Stalingrad, I bought Yak 9K, Churchill, BM-8-24, and many, many advanced squads.
Then the player has to fix the issues with these weapons by their own fucking hands. Only then you can play in a map you made where you can’t get any grinding XP?
And they also prohibit players from fixing their own game content paid by players themself?
That’s “amazing”!
Considering that each of their premium squads and vehicles command an extremely high price of premium, more than the price of many good AAA games, and costs more than its other non-free WWII competitors.
Have to say that Enlisted is a good programming game and I really learned a lot from it, especially about their unique ECS model, and daScript.
I have seen several players buy the Stalingrad campaign package for playing the big map mod, because the 4x experience of Stalingrad allows them to get the necessary weapons faster, and also some of them buy premium vehicles for big map.
Players are consumers without imcome, they are not investors, they just want to play the game they want to play.
And the hateful development team holds a lot of resources and technical advantages, and is unwilling to provide players with appropriate gameplay. They can even simply copy other successful WW2 FPS competitors on the market. With their technical advantages, the results will definitely be better than Much better now.
The thing that makes me especially angry is that the devs put so much heart and energy into their biological son CRSED, CRSED has so many new things, and we in Enlisted like unpopular adopted children have never been able to have these Interesting things.
There are too many things they could have done better, but they didn’t. The biggest problem is that they could do it, but they didn’t.
Such as large maps, soul scores, steering wheel animations, weather changes
Even the large map of the Normandy campaign, why it has not appeared in Enlisted, the reason behind this is only known by the developers themselves.
My mod is just an experiment, it simply proves that huge maps and 20vs20 or even 25vs25 battles are absolutely feasible with the existing game program.
He is not some players claiming that the server cannot support without any practice, in fact everything is supported.
The developers just didn’t do it!
This mod is even a player complaint against the developer.
What most players want, why doesn’t the developer provide it?
And the result is their game is not very popular. I recently calculated the number of online players in this game. He is basically at the same level as HLL, with a little more people, but Enlisted is a F2P. The number of active players and streams is even far less than HLL.
I do like their squad mode as a feature, bringing some RTS element potential to this game, but still just potential.
It’s a pity that the graphics technology of EasyRed2 is much worse than that of Enlisted, otherwise I really want to make mods for ER2.
Another thing he still attracts me is that gaijin has a lot of vehicle resources, such as crocodile churchill, sdkfz251, sdkfz222, etc. are all things they already have.
Why not in Enlisted? Only a genius game designer of DF can answer this question.
But I think they provide an editor, to a certain extent, I hope players can help answer some things, and I have made my answer sheet with my mod.