Gaijin: I won't let you win when your teammates are not playing well, not a chance!

Before this shity update, I still can win when teammates are not good. I still can cap the point, if they are not able or refuse to get into the point. Right now, the cap speed is sht when there is only one or two people in the point. I stayed in the point for 1 min, and still cannot cap it.

Look this, we totally crash them but we cannot win, because we wasted too many freaking time on capturing.

So, this is their purpose. They don’t allow good players to lead other players to win the game. So If you are an attacker and find that your teammates are not playing very well, I suggest you quit the game directly, because this game may affect your mood for the day.

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I’m glad attackers got nerfed

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Gaming is about Fun and in PVP Fairness, at least you dont cry about Allies suffers-nerf Germany.

You dont need or have to win every Match, just make a good Time for yourself, try camping with Sniper or learn to fly. Deserteurs should get shot.

In Berlin soviet could cap the first point before we even get the chance to spawn, atleast they can’t do it by rushing solo before other even spawn.

The other thing is thie new cap speed making people to build rally point instead of rushing in solo, if you want to cap the point you need something more than just running in with smgs and I think that’s a good thing.

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I mean, it’s a team game.
It does suck when you are placed on a team with bots/console kids, that a matchmaking problem.
But one maxed out player shouldn’t really be able to defeat a decent team by just zerg rushing.

I totally understand your frustration but yet this change was absolutely necessary.
Reason: Hardcore cappers, running into the greyzone in time to get as fast as possible to the new cap and cap the zone real quick, leaving defenders no actual chance to regroup.

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Team game doesn’t mean “you can’t do anything without your team”.

Team game means “you can do better with your team”.

But currently devs are trying the first way.

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Defenders are trying to farm kills instead of actually defending the cap zone, and then they are asking why “hardcore cappers” are capturing their points again and again.

I play the game correctly and sometimes I dont even stand a chance to arrive in time as a defender. So it doesnt matter how many noobs you have in the game.

why should Gaijin let you win despite your team being bad? Issnt this a team game?

1 Like

Just another nerf to all solo players.
If rest of your team refuse to attack, after the update, it’s pretty useless to try to capture sector by your own.
If dev want to discourage a too easy capture, they should instead encourage defenders to stay inside the capzone. Currently defending till the last gives you nothing (0 points).

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Why dont you instantly suicide and redeploy?
Dev already give defender 25s of direct spawn inside zone.
Redeploy only cost 10s. And NO ticket cost.

Totally agree. Right now the attacker totally depend on luck.

Team game does not mean that signal player cannot lead to win. Like dota, LOL and CSGO, they are team game, but a good player still have chance to let his team win the game with a great chance.

This is game is NOT. If you have teammates that do not get in the point when you are attacker, that means this game is 99% lost, even you totally crashed enemy.

So right now, the attacker is totally depend on luck, but the defender does not. In your words, the attacker is now a “team game”, but defender is not.

If you think this extreme imbalance is normal then we don’t need to go any further.

That’s right. Should weaken the solo players of both side. But they only weaken the attacker solo players which make the attacker so hard to play.

You won’t get that 25s of redeployment on the point if you already cap it as you rush through the grey zone. Once it starts capping, it’s over. It happens too often.

Usually map’s sector is 100~150m away from each other. How possible attacker can runs faster than defender. Also shouldnt defenders are at “backward” position, so much closer to next defending zone?
When attacker is steamrolling defenders, defenders usually dies more often, then they should have more chance to stay in spawn page when sector shifted.

in the right situations i can hold a capture point against 10 AI controlled squads, AI dont prefire, they dont toss explosive and they dont outflank you.

Now, let me tell you, there are alot of players that are worse than the AI, meaning one very good player could indeed win the game on his own.

Now 1 good player “can” be as good as 2 decent players, 1 very good player “can” carry the team.
Your statements arent true, what it true tho is what you are most likely actually complaining about, and that is when you play solo, chances are very low to win against a full team of sweaty no lifers, which is a problem, yes.

So you don’t play Berlin? Some caps are 60-100 meter when you are just waiting at the grey zone border. Easy going.