I think this suggestion has been brought up many times already, from what I saw, since 2020. Still don’t understand as if it’s under consideration or developers never know people are requesting this… I think Heroes and Generals also had this function, it makes tanks look finished as a product.
Machinegunners in most of the tanks should be functional, not just sitting there and acted like a spare Loader. I’ll list what it should function for easy reading:
- Firing simultaneously while in the gunner position just like Soviet T-28 (why this tank was the exception)
- Controllable Machinegunner like Japanese tanks (even though Japanese tanks have controllable MG, it still suffer from being unable to fire while in the gunner position)
- Functional rear machinegun on the tank’s turret. Commander/Gunner should be able to switch to use it. (Ha-Go wasted this potential a lot from protecting itself, it doesn’t even have HE shell, like, why…)
- I’m not talking about AI-controlled these MGs, would be too much firepower, just for players be able to switch to use it. At least make it have some uses not just a tank’s prop.
Hull and rear turret MG’s firing angles are very limited so I don’t think it’s a big problem in terms of balance.