Full Map Game Mode!

I know this is not Post Scriptum, but i will love to see a mode with the full maps, with capture points spread on it and transport vehicle for each squad so people dont cry because they have to walk, Engineers would be of big importance to make rally points closer to the cap zones but you have the ability to spawn far and flank, also would be better for vehicles to take the distance they are supossed to be.

8 Likes

good idea I wish that too :smiley:

2 Likes

Yeah, make it an actual campaign, with maybe three rounds, players could leave, or join it, between rounds. but once in, the player stays in the cycle.
And not like operations in BF, with different maps and game modes. But one long game on the same huge map, with three rounds. Tannenburg does it decent, improve on their idea. You could have motor pool objectives that allow the controlling team to spawn +1 tanks, airstrip could get the team +1 aircraft, radio tower that give enhanced artillery strikes, these wouldn’t give as many, or no tickets as the main objectives. Forcing the teams to push.

I’m just spitballing.

It would open the game to be more strategic, highlighting the current tactical gameplay.

2 Likes

before adding that mode (would be great) we need more players in game.

I think that game mode with a huge map with only 10 players per team will feel like a walking simulator

3 Likes

well, if you play the lonewolf mode there is a lot more people than in squads, and then multiply the people for the AI they carry and you have a lot of soldiers, think it like this, the AI could be better if they are not put in a Cod game but a more slow tactical enviroment where you can spread out, do ambushes etc!

1 Like

Yeah it would be more like a mix between a tactical game like Post Scriptum, and a more casual game where you dont need to coordinate and talk too much with other players because you have your own squad

1 Like

Just imagine seting an ambush in a common route

2 Likes