Fsr 3.1

It’s probably already in progress…if not.
It would be very beneficial to drastically reduce the requirements to play the game, it would increase the number of player base.
(don’t get me wrong, I personally think that the game is already very well optimized for the graphical quality it offers, especially dx11, but this would be another big step)

I don’t know the limitations of the technology, I can only give personal experience that in Warzone it is implemented terribly, at least with somewhat old hardware.
I trust that it will be just as good as the fsr 1 in enlisted (the best fsr 1 that I have seen implemented to date).

I play with the graphics almost at minimum, with fsr 3 I could turn them up to the maximum.
Taking advantage of the fact that this game seems to be more on the casual side, I wouldn’t be interested in trading a little mouse precision for total graphical immersion - it seems like a good deal to me.
Epic

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Have you tried using dx12 and FSR 2? I have better performance with dx12 and FSR2 performs also much better for me than FSR1 when I tried it.

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My dx12 causes stutters and after a while of playing the fps drops a lot… - half, I think it’s because it takes up the video memory (I only have 2GB), dx 12 makes more use of vram, with dx 11 I notice much more use of ram I have plenty, it makes sense since the current GPUs have much more vram and should be more efficient, for now with my old hardware “I feel” (because “taking out when the fps drop to half” may be placebo) better in dx11.
I haven’t done very rigorous tests, but that’s enough to take me to 11.
I have the super resolution at 70% in fsr 1, obviously not the best, but the performance - quality it offers is unrivaled.
Although yes, it gives a slight blur, I would prefer fsr 2 or 3 especially with Fg

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