How is that balanced this will make defenses even more worthless If this is in the game you can say goodbye to the concept of sandbags in Berlin
I don’t think it’s problem, especially since you can kill its “gunner” so easily.
I do think it’s quite feature since that 122m gun is reloading for two years. Otherwise this tano would be still pretty lackluster in comparison to t34/85
I can already Snipe across the map with an HMG so why should the Soviets have the same amount of firepower on a moving tank And if a plane comes forward and the Gunners fast enough he can return fire on a plane
@61839981 When you see this or you see what’s happening could you please address the nightmare which is about to happen because you’re much better at explain it than I am Especially when it comes for being defenders and sandbags.
I still think Tiger II H will be better tank overall. I really don’t understand why this should be somewhat problematic.
That’s not the point it’s the fact there’s a mobile HMG Ness possibly about to be added to the game is the problem You can break practically anything with a mobile HMG nest you can break a majority of the game with those guns.
It isn’t problem.
There’s plenty of them on planes as well and you didn’t mind it, lol. You are just overreacting.
That’s because planes have to come in for a bombing run and they can’t spray a section in the map if you stay in respawn and just keep spraying down the lane you can cut up most defenses with that ░░░░ gun
Not really but okay.
Just don’t play top BR if it’s too much for you. You can camp behind sanbags on early BRs and everyone will be happy.
All it takes is a bullet from a tiger 2 to the turret cheek and there, problem solved
I’m not sure if you realize this but the fences and lamppost and some objects in the map are destroyable by HMG and letting the Soviets have that would be a problem unless you give the Germans Something as well
That does not stop cheeky ░░░░░░ camp in the Gray zone and break all of the structures in the map which can be destroyed Do you not realize how destructive HMG’s actually are
If that stupid tank actually gets released into the game you can say goodbye to most defenses which HMG already can destroy and that’s not even counting some of the structures you can already break with the HMG
…Stg to its commander head.
Yeah, what a drama, lol. Parrot is acting like he’s never played this game before lol.
“That stupid tank” will get released and if only thing that you can do in game is building sandbags / barbed wire then it is only your problem.
I know how destructive they are since I use them quite regurarly.
And grey zone campers can be solved by the tiger 2s, since the IS2 reload takes WAY more time than its counterpart and if they miss their first shot, they are dead.
There’s no point in convincing some of you I’m talking to a brick wall at this point
Maybe because it’s problematic only for you. And maybe for your friend Reaper. But that’s all to it.
What a shame.
Probably shouldn’t break tank barrels but…
Don’t call for a nerf will you? I’m glad there’s a big a** Hmg on that beautiful tank, cause it’s fun.
And like @CaptainSebekel said, you need to get out to use it. We got no problems with USA top mounted 50 cals, and they’re on most of their tanks…
Snipers love popping tank commanders.
Yes I have no problem with that but what I have a problem with is that destructibility of an HMG properties if it functions like a regular MG I’m fine with that but I don’t want it to have the destruction of an HMG breaking everything Properties