So, it turns out, you can actually leave map bounds in tutorial (because you are invincible even if you throw grenade under your feet). That gives unique oportunity to leave shooting range and explore a bit. I was surprised, that I found something far more beautiful than few pixels or white screen beyond all that.
So, for your pleasure, I decided to take some nice screenshots for those who weren´t aware of this yet.
This only shows how much potential Enlisted could have… if it is not going to end its life soon after release because of the P2W monetization.
P.S. Don´t restrict tutorial map, its just too good to stay hidden
That was just a beginning of screenshots, I´m still running
But to prepare you for disappointment, I think I already reached the end of the “usable” world.
I was disappointed, that I couldn´t find sekrit Gaijin laboratory where Anton invents his doomsday monetization mechanics… but instead I found nice lake in the middle of nowhere… Here it is
You misunderstood this topic. It wasn´t report in the first place.
Why would you do all that hard work and not allowing us to admire it? Just leave it as it is.
More than that, devs should allow us to explore more maps than just that. It causes no harm and can even help you guys because we then have chance to base our suggestions and feedback (such as ideas on different maps/environment) on something.