Hi all, I realised that some - but not all - Flametrooper squads have the possibility to build ampouloments. However, I don’t see the logic behind why this is possible for some Flametrooper squads only. Why is that? I have German Flametrooper II squads without Ampouloments, while others have it. I understand that only Engineer II squads can build MG nests, but the same logic doesn’t seem to apply to Flametrooper squads.
I joined before the merge, so could it be something with the legacy squads?