Fix the spawns on the new map

On the new map defenders has to run 175+m to each objective. It leads to an insane snowball effect where you easily can lose 2-3 objectives in minutes.

Pls make the spawn similar to the standard.

2 Likes

build rally point then

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i thought you were talking about tanks/apcs spawning in under the map :smiley:

you can’t be serious?

why I should be joking, if you wish survive Burma and most enlisted maps, BUILD RALLY

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Why do you assume I don’t?
Maybe you’re aware of those scenarios when the next objective is captured within a minute?

If you spawn on the next objective, there’s no problem running 50m and building a rally.

And on normal maps, even if you spawn on the new default spawn, you can easily sacrifice 50% of the objectives “health” by building a rally on your way to the objective. But that default spawn is usually 100m-ish from the new objective. On this map it’s up to 200m. How can you not see the problem?

maybe you’re new to the game, idk.

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I am old enough to tell you, but ok, its your problem then

juvenile enough to not understand it isn’t a rally point issue, but an issue of standard deviation. This map is different from all other maps in game.

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kk

that is because game needs timelock objectives
to give defenders time to build and reposition

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yeah, i don’t use tank because untill i reach my destination place, then destroy me before :smiling_face_with_tear: :smiling_face_with_tear:

1 Like