When the Luftfaust B was originally added, the 20mm projectiles were effective at engaging most aircraft. What was not intended was for the projectiles to also be effective at penetrating the turret ring of T-34s and IS-2s, and probably a lot of other vehicles that I didn’t get to try it out on. Darkflow then overcorrected and patched out all AP value from the Luftfaust B, which had the unintended consequence of making it extremely ineffective against aircraft as well as ground vehicles.
The most recent update claimed to rectify this, and it did take a step in the right direction, but I’ve finally gotten the opportunity to do some field testing and I do not believe it was sufficient.
Here is the shot
And here is the rear fuselage of the P-47 taking three impacts from the Luftfaust B and only taking yellow damage to that part of the vehicle.
I would really like to see the Luftfaust either be restored to its pre-nerf values (which wasn’t overpowered considering it’s niche function, limited application, and taking up the slot of a far more effective AT weapon) OR as others have asked be reduced in battle rating.