Ok so part of the core concept, according to the devs, is to control a squad of soldiers…but we are limited to using them as empty vessels to possess at will for extra lives.
The AI needs to be removed or fixed. I personally dont want to see this unique mechanic removed and doubt it will since its a gimmick to create more grind but as it is now its a burden that doesnt function as intended in terms of player expectations.
Not only are we constantly tasked with babysitting a bunch of mental incompetents but the orders we can give them are very limited. And on top of this, they cant hit anything so theyre not even usable as static sentries.
Imo this is what needs to happen:
-AI need to be able to shoot in the direction of targets more often, their bad accuracy is fine as long as they keep shooting. When you put the AI in a car they just go ham, guns blazing. They should do this all the time within close/medium range
-more commands, AI should be able to be ordered to: man gun emplacements (MGs, AA, AT), dig trenches, lay down suppressing fire, fire mortars at and drive vehicles to a map ping, heal allies (loading tips say medics do this automatically but Ive never seen it tbh), and in the future they should automatically fire hull turrets on tanks and fly planes straight while the player uses the tailgun.
-AI needs general improvements but mostly they need to take cover way better. They should NEVER surround cover and should always put something between themselves and enemies they see > player pings > enemy spawn in descending order. And for the love of god make them get in the fucking trenches. PLEASE.
If these changes were implemented and continually improved I think the game could turn into something really unique. We should be able to amass kills without firing our guns personally, just by commanding our squads into advantageous positions.
I just dont see the point in the squads the way they’re currently implemented and they’re more of a hindrance than an asset.
Is there any word on anything planned for the AI? When was the last time there was significant improvement beyond tweaking their accuracy, sight range or aggression?