Its main cannon overheats too fast and its mg has too slow of a reload for too few bullets. I use it as a clown car to get 4 guys with smgs to the point but for people who aren’t stupid and want to use it as a mobile gun platform it should be somewhat playable.
How about a blanket fix instead
No overheat on 20mm guns in general
also the Good ammunition for 20mm (such as HVAP)
I would also like M14/41 machine gun reload buffs AND the 2 hull mgs to operate
it doesn’t make sense how most auto cannon tanks needs overheat when they already have very long reloads.
I would go even further…
No overheat in general, reaload is more than enough.
I agree with the no over heat on anything with ammo.
but perhaps not for MG or Heavy MG emplacement…unless they get ammo too
They should.
Because reaload just can’t be bypassed somehow. Unlike overheat, which works really bizarrely and unrealistically atm.
Isn’t it weird how aircraft can fire thousands of projectiles without overheating but the same 20mm gun on AA and in vehicles overheat after 8 shots.
MGs overheat unreasonably fast as well, they were nerfed countless times to discourage botfarming, but since that is no longer a problem and BRs solved the massive power difference, MGs should start over heating after 50 rounds or more.
Kinda based on reality, due to high airflow in air combat, aircraft guns don’t overheat so fast, but in this game it goes to the extreme both ways. Ground MGs overheat after only 30 or so rounds, when most could at least put 200 through the barrel before heat started being problematic, and air MGs never overheat even though they should too.
Aircraft are flying high and fast. Any heat that the barrels build up dissipates very quickly. That’s actually realistic.
I’ve been desperately trying to bring attention to this issue. Frankly, to me, this single issue is what keeps Italian tanks from being decent alternatives.
Literally proving the point that extremes are wrong.